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  1. #91
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    I can't choose only one thing so I will try not make it long.
    What I like:
    Game is based on Dungeons system and I love Dungeons. I like the sync system as well.
    The story. Perhaps the only MMORPG with actual plot, good cutscenes and voice acting.
    Community. One of the friendliest and non toxic EVER period.
    Technically a well done and optimized game. It runs very well in all systems and scales performance nicely. Also one of MMORPGs with the fewest bugs and glitches.
    Job system. You can have all jobs with one character. No more scratching head to find names for alts and lose time switching between them.

    What I don't like
    Poor end game content. Not much things to do once you get the gear and you get the gear pretty fast. And I play few hours per day. Not many things to engage the long term players.
    Poor character customization. (I do not mean the glamours but the character creation screen. very poor and too few options. Everyone looks like each other.)
    Crafting requires too much money for no actual rewards. I mean it's only for glamours and furniture. Once you get your house and decorate it crafting is useless. No good weapon and gear from crafting that can replace long term the tomestone ones. Crafting is not necessary in game it's more like a time/gil sink.
    Class system utterly useless. We should have Jobs only from the beginning.
    Maps feel kinda small. Not too small but smaller in comparison to other MMORPGs.
    No open world content.
    PvP is not well done and it's rather poor in this game.

    The things I like outweight the things I dislike. The game has a lot of potential and many things to change and improve for sure. I have great expectations from FFXIV and I do hope to see this game grow much more.
    (3)

  2. #92
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    I dislike the tank and healer "DPS meta" that has permeated every aspect of this game. Tank cooldowns and healing potencies are scaled so high and on such short, spammable recast timers (at least compared to WoW, where I am vastly preferring healing over healing in XIV currently) that pretty much every encounter outside of Savage raiding is trivialized and permanently backseats those roles into "half a DPS" niches. Heck, even Savage is mostly covered by a "MT" and a "main healer", so it's not just an issue at the casual level, either. Some of my best experiences in FFXIV are when groups are bad in Weeping City - I have to really think and plan carefully about my CD and MP usage, and pretty much never have time to DPS in the later parts of the boss fights because I'm too busy saving lives.

    Sad that it takes groups being "beyond the pale" levels of bad for me to get to do that.

    I do like most of the other aspects of this game, though. I like the accessibility, I like the oodles of side content that it offers, and I love the cinematics, music, and storytelling. Crafting and gathering is it's own fully-fleshed progression model, and immensely satisfying for it (to me, at least). The community is mostly chill, fun-loving, and easy to be around, with some exceptions that always stand out more than most sadly. I love the lore, and I'm always super-excited to jump into the story content on day 1 of a new patch. I did the sightseeing log for lore, not for the minion haha.

    Seriously SE, just fix your boring uninspired "STAB IT HARDER!" encounter design and we'll be golden. Maybe it wouldn't suck so bad if healers actually had an interesting "DPS rotation", but since they don't, please let me use more buttons than just 5 or 6.
    (3)

  3. #93
    Player
    Mishari's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Mish Nhanniji
    World
    Shiva
    Main Class
    Black Mage Lv 70
    Dislike:
    - the gear progression system (too vertical)
    - the boring stats
    - cash shop

    and this sooo much:
    Quote Originally Posted by Atoli View Post
    ...And don't even get me started on max level. We can just stroll through any place in all of Eorzea all by ourselves without having ANYTHING to worry about
    That is stupid.
    Like:
    - art style
    - music
    - battle system
    (1)
    Last edited by Mishari; 07-29-2016 at 09:02 PM.
    .

  4. #94
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,355
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    I like having something to do with my Hubby.
    I Dislike having something to do with my Hubby....
    I could have gotten a PHD making lots of money having a better life.... Had I not fallen into the world of MMOs... On the other hand. My life is pretty good at this point.

    I like my friends.
    I Dislike the Cash shop.
    As an on going sub. I should get 1 Cash shop credit every month that I suib.. And turn around and get items with it. If I want everything I play for 10 Years or pay extra.

    I like the memories I am making.
    (0)
    Last edited by Kewitt; 07-29-2016 at 10:41 PM.
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  5. #95
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Thanks very much for taking your time to reply all Again though, please stop including the community in your responses! The community isn't something the devs can control so including this isn't helping in any way and only serves to cause arguments or debate, which isn't the point of this thread. I am simply asking about FFXIV as a game, meaning the content that the devs created, and not the people who play the game. Thanks!
    (1)

  6. #96
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    I'll add my own likes and dislikes now.

    Likes:

    - The wide range of glamours, minions and mounts
    - The stunning graphics
    - The storyline
    - The raids, especially Coil
    - Aquapolis
    - The crafting and gathering system

    Dislikes:

    - Recycled gear progression (tome grinds)
    - Palace of the Dead
    - Lord of Verminion, I feel like this was rushed
    - Some classes are difficult to play on controller
    - Lack of customisation, only having a few faces to choose from etc, hairstyles can be very similar and lack variety
    - Cutscenes which include our character and the lack of character immersion. I hate when my character takes two steps back, turns around and walks away. It's not fluid.
    - Lack of danger in the open world
    (3)
    Last edited by WinterLuna; 07-29-2016 at 11:30 PM.

  7. #97
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    I love the glamour system and the ease of it's use.
    I dislike how restrictive it is based on class and on how much potential is locked away because, oh... too bad, DRG only.

    I thoroughly enjoy the story and a great majority of the NPCs involved in it.
    I am becoming exceptionally tired of the WoL always winning and coming out on top - especially considering we beat the new antagonist three times over already.

    I love the model design in this game. The races are very beautifully designed and it really suits my personal tastes.
    I find it really sad that the character creation is restricted in so many ways that it really needn't be, Auri horns locked to face model for instance - even if I got super lucky with both of mine.

    I love the dungeons in this game and find the maps to be all kind of beautiful to behold.
    I dislike how determined Yoshi is to keep them manageable on a basic level. Story quest dungeons, sure, but venture forth and make some of them raid-tier kinds of punishing.

    I really appreciate how much attention they are willing to give to the smaller details that make this game feel more alive, such as emotes and /gpose despite how unpopular such content may be to other people.
    I dislike how we can't bring some of those emotes out into the real world, such as lying down on benches, because the potential of a few people with a bad sense of humour taking weird screenshots is enough to spoil it for the rest of us.
    (4)
    Last edited by Knahli; 07-29-2016 at 11:44 PM.

  8. #98
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I LIKE:

    most things tbh, I'm glad the game is here

    I enjoy most things well enough to stay subscribed for now, the areas I don't "like" are numerous but 99% are tiny qol things.

    I feel every aspect could use some tweaking to go from good to REALLYYYYY good. I do feel they need to listen to much more advice from customers globally not just jp.

    The game is capable of keeping me busy if I want to be , and yet not so crazy that I feel the need to live in it, which is great cause I enjoy rl and also other games equally.


    I DISLIKE:

    1 housing is far too basic, 0 creativity, 0 player design (furniture placement and rotation is lolnotcreativeintheleast!!!) , it is lackluster compared to majority of other games that have true construction style housing.

    3/10 is what I rate housing at and sadly it will never be better unless they redesign the ui and what they allow us to achieve /design/create/build ....which I do not see ever happening

    2 also the way small ui improvements, and other qol adjustments take a year+ to be implemented ...or never are, I do find the team good at dishing out new things !!!...but extremely slow to improve or make needed adjustments on the content/ideas/UI etc

    This is solely a personal opinion but many times it feels that they finish things 1/2 way only , to the "good enough" stage and have a hard time foreseeing future issues before releasing where as players recognize them within 5 minutes of release. Maybe a ptr would be a good idea in the future?

    ¯\_(ツ)_/¯

    3. character limit on forums .......still (good grief)
    (0)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  9. 07-29-2016 11:51 PM

  10. 07-29-2016 11:54 PM

  11. 07-30-2016 12:24 AM

  12. #99
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by MistyMew View Post
    I DISLIKE:

    Housing is far too basic, 0 creativity, 0 player design (furniture placement and rotation is lolnotcreativeintheleast!!!) , it is lackluster compared to majority of other games that have true construction style housing.
    Upon reading this, I couldn't help but immediately think, "I already live in a suburban housing track. I don't need a second world to play house in one, even if it lets me get rid of the streets, or allows me a courtyard of grass or stone. Let me have something like Camp Overlook, or the Sky Pirate base, with real consequence as such."

    Granted, that's leagues more development than would be possible in any near future, but until then, unless XIV starts enlisting community help in spicing up housing in a sort of catch-and-approve community development fishing pool kind of way and that somehow explodes into goodness, I doubt I'm going to care one way or another about my house. It has a striking dummy. 1/1?
    (1)

  13. #100
    Player
    eternalstar01's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    94
    Character
    Serenity Moonlight
    World
    Famfrit
    Main Class
    Astrologian Lv 78
    The graphics are pretty - this game looks incredible!

    The music is amazing too
    However, even though I have the music set to loop, there is a significantly long silence between the ends and beginnings of the world music. Please make it loop seamlessly forever... or shorten the silence. Also no night time world music :*( Gathering at night gets pretty boring.

    I love everything about glamours
    Except the restrictions. There's some amazing stuff for DoW that I would love for my AST to wear but I can't.

    I love my miqo'te. She's so pretty and cute.

    I love the cutscenes, thank you for all the efforts put into creating an immersive game for us.

    Hildibrand quests! <3

    I love my house - thank you for adding this feature!
    However, I feel creatively stunted. I'd rather have mahogany doors over sliding doors, but I don't want mismatched walls or be forced to use Riviera walls... I'd love more variety of furniture. I'd love to change the lighting per floor.

    Endgame for casuals - so much to do!

    Tomestones are relatively easy to get, not too hard to keep up with the MSQ each patch.

    Crafting/gathering - I love it. Thank you for the vast variety of options in which to level my crafts (especially since I'm an omni-crafter).
    The time sink is a little heavy for a casual but I guess I can't really complain. That's how I stay subbed.
    For god's sake, please up the drop rate on the hidden clusters in the mining/botany ixal dailies. I usually well out-gather the normal items required and am stuck mining shards until a cluster finally re-appears. If I want shards, I send my retainers out for them! It also really extends the daily longer than it needs to be. I have other things I want to do, and with limited time, I pretty much only do dailies these days.
    I'm a bit peeved at the 40-50 stretch of crafting... As an omni-crafter/gatherer, there's a reason I chose this route... self-sufficiency. Why on earth are there level 50 items required for level 45 quests? It's either buy it on the market or suffer a massive setback in your flow (which for me, is leveling all 5 levels at a time). My miner is 45 and so is my BSM. I shouldn't need level 50 stuff til I'm in the 45-50 stretch.

    Retainers are extraordinarily helpful in gathering things so I can focus on actually playing.
    However... inventory space...

    Stone Sky Sea was not what I hoped it'd be. I honestly don't give a flying rat's behind about how my dps is as a healer. If I have time to throw out deeps, I pop cleric stance and throw out deeps. But I'd rather hoped Stone Sky Sea was a bit more like WoW's proving grounds. I want to know how I'm doing AS A HEALER. However, for testing my BRD rotation, it has been excellent. So it wins points as a DPS tool.

    The Hall of the Novice was so excellent though. My boyfriend is a new player and he was so happy this feature is in game.
    (1)

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