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  1. #21
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Just imagine what is annoying for other high-roller crafters to craft. Craft those items that crafters need in order to synth the final product. You can make gil on high end stuff, but you can also make gil selling intermediate/supplemental materials. Look through your recipe book, check the markets, and determine what investment and profit-margins that you are comfortable with. Some markets have lots of competition and undercutting but you can find other areas with less competition.

    Neglected markets like old Relic items such as Kingcake, Titanium Alloy Mirror, Adamantite Francesca, and Dispelling Arrows can still be quite profitable as well.

    Raid food like Steamed Staff are pretty popular and sell for a decent profit, especially since you can make 3 items per synth now.
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    Last edited by lulunami; 07-29-2016 at 04:31 PM.
    Fried popoto enthusiast.

  2. 07-27-2016 04:02 PM

  3. #22
    Player
    Alisi's Avatar
    Join Date
    Apr 2015
    Posts
    642
    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Masekase_Hurricane View Post
    I never found it hit or miss and made around 20 mill last update on furniture. As I knew people needed Summoning Bell, Company Chest, Armoire, Moogle Letterbox and The Unending Journey.
    I think it's the server I'm on. It's a large server and crafters are very hardcore. They're not really shy about trying to drive off competition. I'd have better luck if I babysat it but I've never really liked that aspect of things.
    (0)

  4. #23
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Sell your stuff at 50% off or even 25% off. Works for me, they tend to get bought up right away. Though Gil is kind of useless in this game when you can get everything for free. Buy/resell stuff from the market board. I bought 2 items around 3.3 at 10k sold one at 375k. The price went down to 90k now. Gonna wait to see how low it goes and do the same again. I think in 3.4 the item is going to jump to 500k+

    Crafters made me rich during that Moogle fiber thing. Now that fiber sits at dirt cheap on the market board last time I checked. Wonder if it went up.

    here is me giving advice to someone and talking about said item on 12/Jun/2016 I was right mmhmm.

    Quote Originally Posted by LalafellDown View Post
    There is an item that I predict will go up in 3.35 or 3.4 patch. I bought 2 of them for 10k and already the prices went up to 50k. when the patch releases I'm sure they will be in the 300k area, maybe higher. On my old server i went from 30 million to 66 million in less than 2 months just selling stuff. People are at max Gil limit its very easy to make money. its all worthless because its all free. All you have to do is make the items yourself.
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    Last edited by LalafellDown; 07-29-2016 at 02:57 PM.

  5. 07-29-2016 04:37 PM

  6. #24
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Alisi View Post
    I think it's the server I'm on. It's a large server and crafters are very hardcore. They're not really shy about trying to drive off competition. I'd have better luck if I babysat it but I've never really liked that aspect of things.
    The thing about "driving off competition" though, is that it really doesn't work in this game, like it would in real life. The startup costs for entering a market are, well, zero, as long as you have the craft geared and leveled. If the "tycoon" decides to engage in a few weeks of wild undercutting to try to scare competitors, just take your products off the market, wait for prices to stabilize again, and put them back up. If more wild undercuts ensue, repeat. And repeat again. The wild undercutter is spending millions of gil to keep prices low and you're spending... nothing. You may not be making any money on that particular product, but the tycoon is LOSING money by selling for less than the cost of ingredients. (Even if they farm the ingredients themselves, I still count that as a loss, as they could have sold the ingredients instead.)

    In real life, you could spend hundreds of thousands of dollars to set up a business. When a chain plops down next to you and sells products at half your prices to drive you out of business, you'll have to spend hundreds of thousands AGAIN if you want to try again. For this game to be at all similar, it'd have to be something like, if you fail to sell a product within a certain amount of time, your crafting classes all return to level 1.
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