It is a lot of fun, and it's vital to know how to do it if you are going into tough dungeons (such as the Palace of the Dead). Healers who can't dps efficiently there will certainly suffer.
My non-healing AST that's been through a full run says otherwise. PoTD is only difficult if your party is trash. If a healer is forced to pick up the slack of a DPS. He's trash, plain and simple. Though in same cases you may end up with 3 healers and one tank. Then of course it's everyone's duty to DPS. Though I've only had this happen to me once.
What on earth do you do there if you don't DPS, especially on lower floors? How are you being helpful to your party?My non-healing AST that's been through a full run says otherwise. PoTD is only difficult if your party is trash. If a healer is forced to pick up the slack of a DPS. He's trash, plain and simple. Though in same cases you may end up with 3 healers and one tank. Then of course it's everyone's duty to DPS. Though I've only had this happen to me once.
I'm not sure what groups you've been with but. My runs are pretty quick. If I had time to get a full cast off before the mob is dropped, I would. But majority of the time that's not the case. Cast time is roughly 2 seconds. It takes about half that for most groups to down a single mob. But to answer your question I scout rooms. Throw up a group heal and HoT then toss on sprint and scout the next room for a chest/dead end. If it's a dead end, and no chest. I let the group know and we avoid wasting time on it. Honestly this should be standard but it's not.
I agree that the healer should be the one to scout rooms, but on lower floors healers are able to also solo mobs just as well (in some cases even better) than the DDs so there's no reason to not participate in that whenever possible. And on upper floors healer DPS helps even more, especially when you get your AoE spells.I'm not sure what groups you've been with but. My runs are pretty quick. If I had time to get a full cast off before the mob is dropped, I would. But majority of the time that's not the case. Cast time is roughly 2 seconds. It takes about half that for most groups to down a single mob. But to answer your question I scout rooms. Throw up a group heal and HoT then toss on sprint and scout the next room for a chest/dead end. If it's a dead end, and no chest. I let the group know and we avoid wasting time on it. Honestly this should be standard but it's not.
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