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  1. #1
    Player
    revonine's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Morri Umi
    World
    Cerberus
    Main Class
    Scholar Lv 60
    Quote Originally Posted by NovaLevossida View Post
    It's just an inconvenience of having to go somewhere to queue for an activity, like with Coil way back when. Putting all those players in an area with an entry point might have some merit if Deep Dungeon were difficult enough to encourage grouping up with those locally in the zone, but it's not.
    Is all honesty, how is opening the teleport menu and selecting Quarryhill all that inconvenient? Different gathering places out in the open world is not a bad thing. I have some good memories of hanging around Wineport/Fallgourd Float/Processing Plant.
    There needs to be more of these not just where the current tome vendors are.
    (18)

  2. #2
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by revonine View Post
    Is all honesty, how is opening the teleport menu and selecting Quarryhill all that inconvenient?
    You mean as opposed to just opening the duty finder menu like every other group activity the game has you do minus treasure maps? And that treasure maps make sense not being in the duty finder because you're actually traveling to different locations? There's no reason to say entering via Quarrymill is a "wrong" decision on the devs' part, but let's not pretend it's not an inconvenience compared to how the rest of the game is set up.
    (0)

  3. #3
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by NovaLevossida View Post
    You mean as opposed to just opening the duty finder menu like every other group activity the game has you do minus treasure maps? And that treasure maps make sense not being in the duty finder because you're actually traveling to different locations? There's no reason to say entering via Quarrymill is a "wrong" decision on the devs' part, but let's not pretend it's not an inconvenience compared to how the rest of the game is set up.
    No I like it. I think it's an awesome addition. It's not the wrong decision, it's a good one. It gets people together and after all this is a game that is meant to be played with others and the opportunity to chat and meet others is real there.
    (3)
    Last edited by LaylaTsarra; 07-21-2016 at 08:09 PM.