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  1. #141
    Player
    Lilith_Merquise's Avatar
    Join Date
    Aug 2015
    Location
    Adders
    Posts
    157
    Character
    Scuro Merquise
    World
    Sargatanas
    Main Class
    Machinist Lv 70
    I give it a 6/10, it's a fun and NEW system that while I coin it "Diadem Elevator" the RNG and traps make it interesting. And if you're playing with players on coms, it makes this more fun. But it is grindy, it is short, and feels like it hit a point where if it kept going it would of scratched my itch left from Diadem's Shell of a System. The story took something great, and wrapped it up all too soon, and now it feels like it won't really be story motivated or if it is, will be sort of thrown together.

    What made Nyzul amazing, is that it wasn't JUST kill mobs. You had to know what the floor's rules were, and they were RNG. It could be that you kill a Super Beast leader mob, or you kill a family type of mobs (Aquans, Goblins, Qiqirin, etc.), than you had the mobs that you had to Identify as the chosen mob through checking (which could of been fixed by giving us a "glass Key Item" that we use to identify the mob to proceed to the next floor). Than you had lamps that REQUIRED coordination with other players.

    There were many points in this mode that I told myself, "Man this could of been SO MUCH BETTER had they done *insert mechanic/device/rule here*". The limitations and buffs don't com up nearly enough, Pox is kind of a thing you might see once or never in all 1-50. Mob variation was cool per setting, and were it not for the traps it would of been just a "Diadem Elevator" but even the traps only push the needle so far.

    For instance when you get a floor you are "Blind" on, why couldn't the whole room be dark and you can only see as far as your weapon would illuminate. That by far would of made for an interesting quirk. Make a room that is has the rule of being upside down, and your controls are in reverse. The point is there are so many little things that could of been done to the system to really give it that polish that made me not want to log off. But as all content in this game, I can do it once for the day, and call it a night, maybe pick it up for tomorrow, but if not, no sweat. I DON'T LIKE THAT. I want content that makes me crave it and not even want to log off outside of being a responsible adult. And the first thing I do when I login, is want to do this content.

    Over all, it's a decent system, love to see the RNG, map variation was cool, Pomanders and traps were a great concept, but the story is weak at best, and eliminates a motivating factor all too soon; and the rules and floor restrictions are too soft and really don't change the game ENOUGH to be noticeable or memorable. Also the bosses are so stupid easy that the fact YoshiP is quoted at saying that this content would be challenging and not easily completed by every player, just comes off as laughable. If you can't 1-50 in 4-5 hours, you're honestly brain dead.

    I stress this, SE STOP TRYING TO BE SO UNIQUE FROM 11! You've already accomplished looking and feeling slightly different, but the game modes from an archaic game are far superior with far less resources, than your own. PLEASE start pushing your game, rather than making it so hand holdy and being so ANYTHING can clear it. My group even go to the point where we had a Ninja Cheese some floors because of time, by stealthing and popping a chest and stealthing out, with out aggroing a mob (excluding the multi headed ghost things, true hearing it seems). And while it's cool to find out lil tricks like this, it's a bummer to see what this mode COULD BE from a game that is 10+ years OLDER than what we have now.
    (9)
    Last edited by Lilith_Merquise; 07-21-2016 at 06:20 AM.

  2. #142
    Player
    Donaria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    151
    Character
    Donaria Justicar
    World
    Malboro
    Main Class
    Dragoon Lv 70
    Back after running all 50 floors, went in with a balanced party with my fc and I have to say I had a good time, it was easy to get through we proly didn't need a healer. It felt like some of the older rpg games with its element of randomness not a huge emphasis on gear more about the items you find.
    Here's looking forward to the next set of floors.

    May all your quest be epic.
    (3)

  3. #143
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AsahinaMyLove View Post
    Well palast of death is DEAD for me >_> I stick with my lv210 eso weaps still!

    I mean, Me as Tank and 3 other Tanks are entering floors 41, thanks to retarted DF!
    It was such a hassle to fight through to floor 50, like without heals, weak clemens heals (1k, lol) and very low DPS D: <

    We managed to final boss and got wreckted >_> thanks for the time waste and bad expierence. Not doing that frustrating content again till they change ALOT!

    Floor 50 boss HP Was down 50% HP and boom -> it did an attack party got wiped.
    If it was a DPS test, HOW a party of 4 tanks can do this?! zzzzz
    Get friends and better people. And bring a healer.
    (0)

  4. #144
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    Quote Originally Posted by MilesSaintboroguh View Post
    Get friends and better people. And bring a healer.
    No thanks, They should improve the Duty finder!!
    (1)

  5. #145
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by AsahinaMyLove View Post
    Well palast of death is DEAD for me >_> I stick with my lv210 eso weaps still!

    I mean, Me as Tank and 3 other Tanks are entering floors 41, thanks to retarted DF!
    It was such a hassle to fight through to floor 50, like without heals, weak clemens heals (1k, lol) and very low DPS D: <

    We managed to final boss and got wreckted >_> thanks for the time waste and bad expierence. Not doing that frustrating content again till they change ALOT!

    Floor 50 boss HP Was down 50% HP and boom -> it did an attack party got wiped
    If it was a DPS test, HOW a party of 4 tanks can do this?! zzzzz
    Its part of the challenge lol like we had 4 healer group w no tank
    just call the preformed PTs carebears parties.
    (2)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  6. #146
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    By far the most ridiculously mind numbingly boring content they have ever added. It would seem fun just isn't an important factor when designing new content for this game. Diadem was crap, this is crap, it's a worrying trend.
    (6)

  7. #147
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AsahinaMyLove View Post
    No thanks, They should improve the Duty finder!!
    See my previous reply. Don't like the randomness of DF? Go get people that cuts down on the RNG players.
    (2)

  8. #148
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    AsahinaMyLove is someone who thinks anything that can't be basically AFK'd through is too difficult and should be nerfed and has had this mentality for a long time, I wouldn't try to convince them otherwise.

    Quote Originally Posted by Akira_Tenshi View Post
    By far the most ridiculously mind numbingly boring content they have ever added. It would seem fun just isn't an important factor when designing new content for this game. Diadem was crap, this is crap, it's a worrying trend.
    Speak for yourself, I'm having a blast. As are many other people clearly.

    Mystery Dungeon-type games and content isn't for everyone because of how grindy it can seem, but those who like it (like myself) REALLY enjoy it, so it's not your cup of tea, oh well, doesn't make it bad.
    (10)
    Last edited by FoxyAreku; 07-21-2016 at 06:58 AM.

  9. #149
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Akira_Tenshi View Post
    By far the most ridiculously mind numbingly boring content they have ever added. It would seem fun just isn't an important factor when designing new content for this game. Diadem was crap, this is crap, it's a worrying trend.
    If you don't like apples, why are you still eating this apple-pie?
    (8)

  10. #150
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    I feel like asking: what kind of group configurations are people running it with?

    Cause I once had a 41-50 4 healer party that died in the first room cause mobs kept spawning on top of us one after another and we triggered a luring trap on accident. Suffice to say we could not regain control of the situation.

    I also had a group of 2 healers 1 tank 1 DPS, we got to the 49th floor only for the tank to pull a bit too many dragons and we lost control of the situation and died.

    My group that cleared 41-50 happened to be 3 healers (2 AST 1 WHM) and 1 DPS (BLM) we managed to clear it though we had to focus fire mobs 1 at a time unless we got a luring trap, then came the Holy/Gravity spam while one healer goes full healer mode to keep us alive.
    (1)

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