Page 4 of 21 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 31 to 40 of 203
  1. #31
    Player
    Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,770
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Get rid of the square grid map idea. Use a fog of war to paint in the map as you go, mostly angle by angle and push by push, rather than a section at a time as is done in the open world. Allow for sub-stories/floors, bypasses, cliffs, etc. More interesting map shapes generate-able. Some floors might not expose the minimap at all.
    I actually like the map, although it doesn't have to connect like it does though. They could do this by adding in warps or hit trap u been moved to room X filled with mobs etc. I agree with everything else though.
    (3)

  2. #32
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Punish people severely for leaving before the last boss. It's not fun to slog through the final nine floors only for players to suddenly leave right before the final boss - especially when most classes cannot viably solo it unless they get super lucky with pomanders.
    (4)

  3. #33
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    since going solo is an option, include modification to make going solo possible. im hearing some things are imposible to do.(though im gonna try it myself.)
    (3)
    Last edited by Kallera; 07-21-2016 at 04:03 AM.

  4. #34
    Player
    Thandronen's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    237
    Character
    Thandronen Ranguemont
    World
    Ultros
    Main Class
    Dragoon Lv 70
    PS4 player here and when I tried to go into the HUD layout menu to move the Aetherpool/Pomander and Map Displays, it would not let me do so. Once the dungeon was cleared, I was able to plug in a mouse and move them but they were not an option to be toggled in the HUD Layout itself.

    Please fix that.
    (1)

  5. #35
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    I'd like to see puzzles as others have mentioned. I'd also like to see some of the traps work against the mobs as well. What I would really love the most though is if soloing and I get disconnected, don't auto-kick me from the dungeon. I accept if I get eaten while I'm trying to log back in, but please don't automatically remove me from the dungeon leaving me with nothing gained and floors to go through all over again.
    (3)

  6. 07-21-2016 05:42 AM

  7. #36
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Groups of two should be able to carry four of each items, and soloers should get to carry five.

    And let people call their chocos! Would give new value to a battle system that is largely useless at this point.

    I'd also like to see random, unbeatable monsters on random floors similar to the tonberry in the first Wanderer's Palace.
    (2)
    Last edited by Thayos; 07-21-2016 at 05:47 AM.

  8. #37
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    Duty Finder should stop making partys with 4x the same roll

    Floors 41-50 was so damn frustrating with a party of full tanks >_>

    Not to meantion it: WE didnt had a chance to beat final boss due low DPS and no heals!!!
    (2)

  9. #38
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Some suggestions for floors 51-200.

    Floor modifications items:

    Tome of the Void: The next floor is filled with a deadly mist and a moggle has come to aid you by holding an aether lamp to create a small aoe where you and your party is safe. The moggle follows the leader and if they die follows the next player on the list. A slight nod to the Crystal Chronicles game on the Gamecube.

    Tome of Trials: The next floor has no enemies but the gate is locked until all floors have the corresponding matching color. Entering rooms in specific orders changes the colour. A slight nod to Cave of Trials from Star Ocean 2.

    Edda's Lock of Hair: The next floor is filled with double the amount of chests however an ominous presences stalks the floor. Increased chances of silver chests and potshed items but Edda slowly wanders around and is lvl 99.

    White Finger Glove: The next floor will be empty except for one strange witch. A shop floor where you can buy exclusive items and/or upgrades for your aether armor from Welch.

    Demon Void Brick: The next floor will be a hallway with a Demon Wall. Defeat the Demon Wall to obtain treasures hidden behind it.

    Heavy Feather: The next floor will contain heavy hatchlings. The players must gather and round up all the heavy hatchlings before the Fat chocobo will move from the gate.

    Black Stone: Next floor is completely dark except for a small light aoe radiating from the player. Other players cannot be seen if they are in a different room. Map is N/A.

    Wood Wailer Whistle: Next room creates a save point.


    Player Modification Items:

    Large Aether Crystal: Makes player size larger and deal more damage. Duration 1 min.

    Broken crystal: Changes actions and traits to that of another job. Can only change between jobs of the same category, ex tank, melee dps, ranged dps, healer. Duration 1 min.

    Smoking Void Crystal: Makes you invisible to enemies. Duration 1 min.
    (6)
    Last edited by Marxam; 07-21-2016 at 07:06 AM.

  10. #39
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Allow us to save before bosses.
    (1)

  11. #40
    Player
    Nayout's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    294
    Character
    Herstryp Cristin
    World
    Cactuar
    Main Class
    Archer Lv 90
    Some suggestions really intended to kill what they are supposed to is the idea of Palace.

    Most ideas must be brought gradually to feel real progress in difficulty
    -Add More complex maps(with secret roms)
    -Darkness Areas (poor vision)
    -More variety of traps
    -Merchants who sell items
    -New requirements to complete rooms
    -Randoms Events
    -Search ideas within the genre of Dungeon Crawler
    (3)

Page 4 of 21 FirstFirst ... 2 3 4 5 6 14 ... LastLast