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  1. #11
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Braden View Post
    This. Well put.

    To Velhart and others who would follow the Devs straight off a cliff if they told you to jump:

    I asked this question many pages back. Who's going to buy this game 1,2, or 5 years from now (including original arr plus all of the expansions), when 99% of battle content and gear is irrelevant? Mmos need subscriptions and new players as well.

    The game needs a shift in a better direction and people use ffxi as a reference because it had great content and gear progression. Now I play this game, there's a lot to like. Better content like ffxi has, would increase longevity and create a better community. The current formula used here reminds me a lot like dcuo a free to play game with a cash shop. The FF franchise doesn't need it, nor do fans want it
    I see you have not paid attention to a single thing I said.

    Counting off FFXI ideas, because you know, I have said over and over again that this game is absolutely perfect and I have no issues at all. <--- Psst, this is sarcasm in case you have a hard time comprehending it.

    Please actually read my posts and use your reading comprehension if you have any to know how I actually stand on the matter.

    Seriously, it is comical how some react at this point, it is pretty much like this:

    What I say: I think there are good ideas that can come from FFXI, but I have barely seen any in here. I have problems with FFXIV but not at it's core and don't believe FFXI's backbone structure would fix it, but make it worse.

    What guys like this person sees: lulz ff11 sux and nuthin gud abut it at all. ff14 is perfect jus git gud lulz

    Quote Originally Posted by LalafellDown View Post
    FF14 was my first MMO somewhere during FF14 I played Guild Wars 2 and DC Universe Online along with other smaller ones. Never played FF11, but compared to GW2 they have fun fates with hundreds of people showing up. Loot drops from GW2 events fills up your inventory quick, recently I got a Ascended weapon (pink rarity) drop from a world boss. There were hundreds of people trying to kill a zombie dragon bigger than T13 Bahamut. The fight wasn't like our Boss fates or S ranks were everyone spams attack. we had objectives to complete. some people had to main the turrets and some attacked the boss and then we had to defend the cannons from giant snake monsters so that the cannons could shoot down the dragon when it took off. it was a blast. Had so much fun.

    FF14 boss fate... all I got was a minon wooo, hooo


    Chest in guild wars 2 are found all over the world and anything you do in that game you get loot/chest. Everyone gets their own random loot no need/greed or passing. loot drops very from gear/skins, crafting material, and receipts. Even legendary weapons from what i heard/seen on youtube can drop from a random add/chest.

    was going to type more but got to go word event about to start in GW2 so... bye
    I actually like that idea where some minimal mechanics on S-rank mobs. The only issue I have is they spawn in random locations and may be hard to set up mechanics unless SE makes set locations for S-ranks in 4.0, or make their pop locations accommodate the mechanics they use. Other issue I have is the amount of lag that happens when an S-Rank pops. How is the lag in GW2 with this content?
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    Last edited by Velhart; 07-11-2016 at 09:58 PM.