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  1. #2
    Player
    Thekk's Avatar
    Join Date
    Sep 2015
    Posts
    98
    Character
    Thekk Everdream
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Aviars View Post
    My first suggestion, make the Feast armor rewards go as follows that you receive as you rank up:

    Bronze - Bronze Necklace and Feast Boots
    Silver - Silver Necklace and Feast Gloves
    Gold - Gold Necklace and Feast Legs
    Platinum - Platinum Necklace and Feast Body
    Diamond - Diamond Necklace and Feast Crown
    When you consider that the chest piece is what is the most visible and that there are less than 20 players ranked platinum or diamond in all but 1 data center, this would probably make it even more exclusive. Sure there might be more platinum players if people don't stop playing, but I doubt we'd reach over 100; it would likely be closer to the 45-50 Mana currently has. I doubt that a pair of pants is going to make it so one person stuck in silver will persevere. If we look at the current season, gold seems like a noble enough goal that everyone can reach if they put the effort in it, so I think that just having the whole set, minus the helm, be given at that rank, would be acceptable.

    Also, necklaces are such a dumb idea that needs to be reviewed. They're small and barely noticeable and they even get hidden by a lot of armor.

    Quote Originally Posted by Aviars View Post
    Feast rewards regarding the top 100 and top 10 should be as given out at the end of the season as follows:

    Top 100 - Special Mount
    Top 10 - Special Title
    Top 1 - Trophy

    Another thing that would be cool is to give out a little badge representing your current tier, similar those Mentor crowns everyone goes crazy about. Think about people obsessed with looking 'pro' but never having interest in PVP? When they see that pro player with a diamond next to their name they will want it too, simple as that. Whether or not they should be given as you rank up AND down in tier or given out at the end of the season is up for debate. I personally think given out as you go, again to prevent stagnation.
    I agree with all that. Mounts, titles and icons feel like a much more permanent and enticing reward than some set of armor.

    However, I do not believe that these changes would be enough to prevent any kind of stagnation. People can still stop once they reach a spot they feel is safe. The only thing that will prevent that is to enforce a decay for inactivity. They also need to look into role matchmaking because we all know a gold dps + bronze healer is not equivalent to bronze dps + gold healer. Finally, a bit of class balance wouldn't hurt as monks and warriors are over represented in their respective roles.
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    Last edited by Thekk; 07-11-2016 at 02:51 AM.