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  1. #11
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Was anything ever said that hinted at CHANGING the formula?
    I'm not surprised (or disappointed, in my opinion it's fine).
    (5)
    --------------------------------------------------------------------------------------------------------------
    ホイホイ Commissions ==> http://goo.gl/RwVnHZ

    Clearly, the best Final Fantasy character is Locke Cole.
    Glamour is TRUE ENDGAME

  2. #12
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Good. I don't want a massive change, or this will look like a different game. it is logical the scheme doesn't change. For patch 7.0 (If reach it) we will have tiem level 800 and 99999 HP :3
    (2)

  3. #13
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    The core formula itself needn't be changed, just the lack of content, be it more dungeons, higher difficulty or new features like Deep Dungeon. Frankly, I almost see the latter as a trial for what could be dynamic dungeons in general. That would certainly break up the monotony a little.
    (4)

  4. #14
    Player
    Kaldor's Avatar
    Join Date
    Sep 2013
    Posts
    44
    Character
    Acwald Ryder
    World
    Odin
    Main Class
    Paladin Lv 60
    Not a lack of content in general, i feel its too much content.... for casual playstyle. There is no midcore content, trials alone are not enough.... and savage is just lazy(to develop) hardcore content tbh.
    (5)

  5. #15
    Player
    Elky's Avatar
    Join Date
    Jan 2015
    Posts
    126
    Character
    Elk Macha
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Morningstar1337 View Post
    Not the exact same as 2.0, more like 3.0 with its Diadems and its Verminions.
    So 2.0. Its basically the same as 3.0. With failed stuff added in.
    (1)

  6. #16
    Player
    Elky's Avatar
    Join Date
    Jan 2015
    Posts
    126
    Character
    Elk Macha
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by AskaRay View Post
    Was anything ever said that hinted at CHANGING the formula?
    I'm not surprised (or disappointed, in my opinion it's fine).
    You enjoy monotony?
    (4)

  7. #17
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Elky View Post
    So 2.0. Its basically the same as 3.0. With failed stuff added in.
    Well, people asked them to finally take risks. So they did take risks. And risks come with the ability to fail.

    At least it was just some side content that failed, not a fundamental overhaul of game mechanics.
    (13)

  8. #18
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kaldor View Post
    Not a lack of content in general, i feel its too much content.... for casual playstyle. There is no midcore content, trials alone are not enough.... and savage is just lazy(to develop) hardcore content tbh.
    Aye. This should be emphasised. While I appreciate SE's need to cater to the casual demographic, there needs be some sort of balance. Weeping City has been a nice start, but I would like to see extreme dungeons with a difficulty level roughly around extreme primal levels. Even if it were only the damage scaled up-- with mechanics more or less the same. We'd at least be paving out a midcore.
    (1)

  9. #19
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Morningstar1337 View Post
    Not the exact same as 2.0, more like 3.0 with its Diadems and its Verminions.
    So the exact same as 2.0. We had our gold saucer brought in then.

    people were hoping for some honest shakeup of the content additions since heavensward was announced. if tomestone running is all that we can expect, then I don't think we can even call it an expansion...or even new content.

    Think about it, its the same "three groups of mobs and a boss" we'll run 90 times for the latest material armor of verb using the tomestone of something or other from Rowena....with 2 primals and their ex trials, 4 "raids" that are just out of reach, and msq...oh but its an "expansion" so maybe we might have some sitting around for fate running to do for leveling! oooh!

    I believe the team is able to make new content. But that's really just a belief, it seems like now they are set in their ways on systems that are more designed for keeping people bored and subscribed than interested and invested. What is even the point of making suggestions if there is no chance they can deliver?
    (6)
    Last edited by Kallera; 07-07-2016 at 11:11 PM.

  10. #20
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Zojha View Post
    Well, people asked them to finally take risks. So they did take risks. And risks come with the ability to fail.

    At least it was just some side content that failed, not a fundamental overhaul of game mechanics.
    So what you're saying is they actually didn't take any risks....players noticed this and thus failed. It's content sure...it just isn't that interesting to begin with.
    (3)

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