Not a lack of content in general, i feel its too much content.... for casual playstyle. There is no midcore content, trials alone are not enough.... and savage is just lazy(to develop) hardcore content tbh.
Not a lack of content in general, i feel its too much content.... for casual playstyle. There is no midcore content, trials alone are not enough.... and savage is just lazy(to develop) hardcore content tbh.




Aye. This should be emphasised. While I appreciate SE's need to cater to the casual demographic, there needs be some sort of balance. Weeping City has been a nice start, but I would like to see extreme dungeons with a difficulty level roughly around extreme primal levels. Even if it were only the damage scaled up-- with mechanics more or less the same. We'd at least be paving out a midcore.
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