Page 3 of 3 FirstFirst 1 2 3
Results 21 to 28 of 28
  1. #21
    Player LeeraSorlan's Avatar
    Join Date
    Sep 2014
    Posts
    460
    Character
    Leera Katz
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    i agree with this for two reasons, while i think the rewards they already offer is plenty, those rewards are pure RNG and weekly.

    ive ran weeping city 12 times last week and not once did the gear piece i want drop.


    after ive gotten my gear piece, however, why would i want to run it again? friends ask me to que with them all the time, and i do even f it has no benefits to me. however i still feel i should be rewarded for completing the duty multiple times after ive already ran it, it would definantly help que times after the first 2 or 3 days where most everyones gotten it done for the week
    (3)

  2. #22
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Because you're doing them for the lore-equivalent gear, not for the actual currency.
    (1)

  3. #23
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by FoxyAreku View Post
    Because you're doing them for the lore-equivalent gear, not for the actual currency.
    So wouldn't my suggestion work? If you've already received your 230 drop for the week, then completing the instance additional times rewards you 20 bonus Tomestones of Lore, for a total of 40.
    (2)

  4. #24
    Player
    Thandronen's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    237
    Character
    Thandronen Ranguemont
    World
    Ultros
    Main Class
    Dragoon Lv 70
    I agree that it should get a bump but only a slight bump to 30.
    (0)

  5. #25
    Quote Originally Posted by loreleidiangelo View Post
    So wouldn't my suggestion work? If you've already received your 230 drop for the week, then completing the instance additional times rewards you 20 bonus Tomestones of Lore, for a total of 40.
    sure but i'd much rather get Esoterics for when my Lore is capped from everything in the game that gives me Lore. even if it's just 1 Esoteric for every 1 Lore.
    (0)

  6. #26
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by SendohJin View Post
    sure but i'd much rather get Esoterics for when my Lore is capped from everything in the game that gives me Lore. even if it's just 1 Esoteric for every 1 Lore.
    This is also not a bad suggestion, though I'm not sure SE is really interested in indirectly pushing people out of the "non-current dungeons" roulettes.
    (0)

  7. #27
    Quote Originally Posted by loreleidiangelo View Post
    This is also not a bad suggestion, though I'm not sure SE is really interested in indirectly pushing people out of the "non-current dungeons" roulettes.
    why would it push people out?
    (0)

  8. #28
    Player
    MugenMugetsu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    334
    Character
    Mugen Mugetsu
    World
    Mateus
    Main Class
    Bard Lv 60
    I agree with Sendoh. In regards to bumping the lore reward for 24 man raids, and even bumping up the esoterics rewards for those raids, it would not push anyone out of the roulettes by any means. It would give more incentive to run the 24 man raids which would hopefully keep the queue times short as people would be interested in running them even if they already received their 1 weekly gear drop from Weeping City. I enjoy running Weeping City, as I find the raid to be a lot of fun, however 20 lore doesn't necessarily motivate me to want to run Weeping City after I have already received my drops for the week. However, the lore reward for running roulettes is much higher and roulettes take only a fraction of the time it takes to run a 24 man raid, so of course people will still run roulettes, and with roulettes resetting on a daily basis, people would still run their roulettes every day, or as often as they'd like.

    This thread isn't really getting a whole lot of support, or attention, and any hope for an increase of the lore reward for running Weeping City seems to be nonexistent, but if anyone else also feels that it would be a benefit if the lore reward for the 24 man raids was increased, it would be nice if you could also comment in support. If enough of us are in support of the idea we might be able to get the idea passed on to the dev team, but if there is very little support I don't see anything coming of this request.

    Thanks again to everyone who has commented in support of, or in opposition of, increasing the lore reward. Your feedback is appreciated!
    (0)
    Quote Originally Posted by 314159265358979323846264338327 View Post
    Oh boy, I can't wait for the update where Ramuh drops out of the sky like "sup dawg, we gon fight up in dis tree to see who da most swoll in da woods".
    "Be excellent to each other."

Page 3 of 3 FirstFirst 1 2 3