Page 5 of 10 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 100
  1. #41
    Player
    Kopuno's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    275
    Character
    Rhizzae Cathedral
    World
    Mateus
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Razor View Post
    PS: I'ma be extremely upset if THM becomes the "Black Mage" when CON has all the ancientlolmagic and elemental nukes.
    Actually I read somewhere they plan on changing abilities/spells around for classes. So here's hoping THM gets the Ancient Magics/Elemental nukes! +1 THM for being blm.

    This thread has been siezed and changed into CON vs THM vs BLM vs WHM repeat thread!
    (1)

  2. #42
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Dreamer View Post
    I wish instead of throwing a job system on top of what we currently have they had instead just worked on giving us the skills and flexibility needed to create those role-centric builds with the current system. The extra layer is completely unnecessary.
    It wouldn't work with the current system. Using that logic, MMOs with class trees are unnecessary when they should only have 1 class and just 720 skills.

    They added it ontop so it can be optional. Giving current classes a bunch of skills won't do anything, a conjurer is still a conjurer -- jobs are specifically designed for x style.
    (0)

  3. #43
    Player
    Scherwiz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Don't... taze me... bro?
    (0)

  4. #44
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Jennestia View Post
    It wouldn't work with the current system. Using that logic, MMOs with class trees are unnecessary when they should only have 1 class and just 720 skills.
    Just like Eve, Ryzom, The Secret World, Guild Wars 2, etc?
    (0)

  5. #45
    Player
    Sontawila's Avatar
    Join Date
    Apr 2011
    Posts
    161
    Character
    Sontawila Wila
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Valmonte View Post
    i wouldn't mind if we had all the jobs XI had to offer, that's not the issue the issue is the underlying mechanics becoming like XI.
    Absolutely! It's XI mechanism that is starting to show its ugly head now.
    (0)

  6. #46
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    35
    Theyre not exactly from XI as much as they are final fantasy mainstays, just as chocobos and summons. All of the new jobs are present as early as FFIV.
    (3)

  7. #47
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    it wouldn't be a final fantasy without those jobs, that was my concern, i'm sorry if i'm going to play final fantasy it better be a final fantasy
    (1)

  8. #48
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Jobs are a recurring aspect, but not a staple of the series. Chocobos, the crystal theme music, characters named Cid, and airships are all staples of the series. To my knowledge, the only games where jobs have made an appearance are FF3, FF5, and FF11.
    (0)

  9. #49
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Dreamer View Post
    Jobs are a recurring aspect, but not a staple of the series. Chocobos, the crystal theme music, characters named Cid, and airships are all staples of the series. To my knowledge, the only games where jobs have made an appearance are FF3, FF5, and FF11.
    And you'd be absolutely wrong.

    Jobs are a staple of the series. In some of the games of the series you couldn't *change* job on your character, but in 90% of Final Fantasy games all characters have one of the classic jobs.
    (2)

  10. #50
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Dreamer View Post
    Jobs are a recurring aspect, but not a staple of the series. Chocobos, the crystal theme music, characters named Cid, and airships are all staples of the series. To my knowledge, the only games where jobs have made an appearance are FF3, FF5, and FF11.
    How many FFs have you played? The jobs were recurring in almost every single FF game in some way. Jobs been around since FFI, how is that not a staple? Do you just honestly hate job systems?

    Even when a FF game didn't have a job system, they had references to them, e.g someone would clearly be a White Mage or Red Mage given armor design.
    (1)
    Last edited by Jennestia; 10-08-2011 at 07:29 AM.

Page 5 of 10 FirstFirst ... 3 4 5 6 7 ... LastLast