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  1. #91
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Sephr View Post
    It's just a shame most skills used by enemies in this game are so damn boring, or I'd be totally behind blue mage at this point.



    Doesn't the story specifically state that we have the potential to summon them? It's more that you'd bind yourself to one primal and hate all the others, though that could change in the future. I could see it turning into some situation where we slay the primals then revive them at a later point to help vs. the Garleans and dalamud or whatever, under the condition they help us... Purely a guess at this point.
    The story is two-fold, since summoners throughout history FF history were capable of summoning multiple either through trials or training, i.e Rydia.

    The main exception was Tina, whom was basically an Esper herself. It's why we need a continuation of the story in order to even become a summoner siince currently, nothing is really driving us to allowing it to be a class or job, especially given that we're basically set to kill one of the staple Summons in the series. So unless it all leads to an epic build up of ending up with Carbuncle as our first summon again then we end up summoning a new set, it seems they're tying Primals (summons) a lot more heavily into the story this time around.
    (0)

  2. #92
    Player
    Toxsik's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    143
    Character
    Toxsik Kisxot
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Personally I am super excited about the new jobs one thing though I feel like most all of them are already in-game,... Just better versions of ones we have now... Now if they plan to rename current jobs and increase the level cap to add more job specific abilities to fine tune the current jobs into said "new" jobs that would be okay to me. Or my idea of a advanced job "tree system" would be cool too.
    So the "new" jobs announced and the jobs they are similar to and would probably make the current ones obsolete.
    gladiator >>> paladin
    conjurer >>> white mage
    thaumaturge >>> black mage
    lancer >>> dragoon (minus the pet of course)
    pugilist >>> monk
    marauder >>> warrior
    bard... only one that seems to be kinda new
    Now that being said can anyone not see the similarities and feel the new version will kill the old versions?
    Like i said rename um raise the cap make new abilities to make them feel more targeted to those classes or my tree system idea, which is as follows:
    1. Raise the lvl cap (to o.O 75 yeah i said it)
    2. Make the current jobs "base jobs" meaning you HAVE to pick one and lvl it to 50 before you can do quests to unlock that "base jobs" advanced jobs
    3. example: you raise marauder to 50. it has 3 advanced jobs it can unlock like: dark knight, samurai, Warrior you do the quest and can now switch to that class which will start you at lvl50 and as you lvl "dark knight" start giving you dark knight specific abilities.
    REcap: To me that way you don't just kill the current jobs and you get more balanced roles.
    Just my thoughts.
    (0)
    Last edited by Toxsik; 10-10-2011 at 03:57 AM.

  3. #93
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by Jennestia View Post
    The story is two-fold, since summoners throughout history FF history were capable of summoning multiple either through trials or training, i.e Rydia.

    The main exception was Tina, whom was basically an Esper herself. It's why we need a continuation of the story in order to even become a summoner siince currently, nothing is really driving us to allowing it to be a class or job, especially given that we're basically set to kill one of the staple Summons in the series. So unless it all leads to an epic build up of ending up with Carbuncle as our first summon again then we end up summoning a new set, it seems they're tying Primals (summons) a lot more heavily into the story this time around.
    Yeah I expect it will be quite a while before we see them, for one thing we haven't really encountered enough beastmen races to get the 'full set' as it were. I do hope the designs of the other primals are feral looking like Ifrit, to suit their nature.
    (0)

  4. #94
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Jennestia View Post
    The story is two-fold, since summoners throughout history FF history were capable of summoning multiple either through trials or training, i.e Rydia.

    The main exception was Tina, whom was basically an Esper herself. It's why we need a continuation of the story in order to even become a summoner siince currently, nothing is really driving us to allowing it to be a class or job, especially given that we're basically set to kill one of the staple Summons in the series. So unless it all leads to an epic build up of ending up with Carbuncle as our first summon again then we end up summoning a new set, it seems they're tying Primals (summons) a lot more heavily into the story this time around.
    The only exception I could see is FFXIII when each character could summon 1 esper, like snow had Shiva, lightning had Odin, fang had Bahamut, Hope has Alexander.

    But on the whole I do believe if they release summoner you should beable to summon all primals they introduce, also they could later on say that we only sevearly wounded the primals, not killed them there is alot they could do with the current story.
    (0)

  5. #95
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Some people want jobs, and some people dont. People who like cross classing might stay on their job, they might say "i need this moves from these classes to beat this content", but for ifrit, beastman strongholds, and crap, yeah I bet jobs will be better. I bet if you didn't get your main class to 50, lets say you have conj 30 when jobs come out, if you get a party of 8 with all jobs together, you can level your conj and whm simultaneously. Your job and class share rank. So when Jobs come out I'll prob be a 50 blm. I just don't get how they automatically makes classes obsolete. That's a player decision. Jobs are for end gamier things, so if people only shout for leveling groups with jobs, it would be kinda retarded. But if people shout for Ifrit fight, strongholds, and dungeons looking jobs, that's what there meant for, this content was made for jobs and released early for content criers.
    (0)

  6. #96
    Player
    Soralis's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    185
    Character
    Vivian Nox
    World
    Balmung
    Main Class
    Bard Lv 80
    oh i mean u all are right in a way, and yes i know it will be long until they add a summoner job, but they must add them, i mean for me summoners are the only class that i love and only in ff games, in every ff game my fav chars were those who can summon, but it shouldn't be like ff13 each char to summon a primal of your choice then summoner will not be a job just a spell. anyway i'm looking forward to shiva and bahamut if they make them
    (0)

  7. #97
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by Bearforce View Post
    I was disappointed when i heard about the new jobs, it makes me want to label ffxiv to ffxi-2
    Go away, go play WoW or something this game needs to be ffxi 2
    (1)

  8. #98
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    So gifthorse evolved into a bear?
    (1)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  9. #99
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    trolololololololololololololol
    (0)
    http://mercsxiv.enjin.com/home

  10. #100
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Teknoman View Post
    So gifthorse evolved into a bear?
    Evolved into a bear and still hasn't lost the ability to take something small and turn it into a huge thread.

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    (0)

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