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  1. #31
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,547
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    Quote Originally Posted by LineageRazor View Post
    Also don't downplay the value of basic ventures. They cost only one Venture apiece, and with a little market research you can find items that sell SO MUCH better than the random crap Quick ventures bring back.
    So much this. Not only that, but they supply me with all the many mats I need to do my crafting scrips each week.
    (0)

  2. #32
    Player
    moleverine's Avatar
    Join Date
    Aug 2015
    Location
    Ul'Dah
    Posts
    43
    Character
    Nat Mcsnuggles
    World
    Malboro
    Main Class
    Paladin Lv 80
    I'm a little late to this conversation, but I'm going to throw my 2 cents in anyway.

    I only have 2 retainers, but I'm maxed on my GC rank so I have all the options for seals that are currently available. Between the seals you get from roulettes, turning in gear, turning in crafted/gathered items for GC seals and occasional FATEs if I'm leveling a DPS job, I end up with enough GC seals that I often buy half or full stacks of crafting items to give to FC mates just to have something to use them on. A rate of 200 GC seals per venture seems very reasonable considering how many ways to get seals there are.

    I don't remember seeing NightHawky2010 mention what their GC rank is, but it would seem that perhaps they haven't ranked up much and can't turn in gear if 4 ventures a day (800 GC seals per day) isn't sustainable. Perhaps they don't play very often, though if that's the case, their retainers aren't going out very often either.
    (0)

  3. #33
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Reptiletc View Post
    I just do beast tribes. They supply my daily ventures. >.>'
    I aslo o Beast tribes, but since Im gunning for 13 Anima weapons, I find the opportunity cost a little too great outside of the Etchal 9
    (0)
    Last edited by Morningstar1337; 07-01-2016 at 01:46 AM.

  4. #34
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Well, other arguments aside, it costs 20 Allied seals to buy 5 ventures and 200 GC Seals to buy 1. That is fairly disproportionate, and makes GC seals relatively expensive. So I see the point being made. If you just do the basic daily hunt bills in ARR areas you can acquire (IIRC) 64 Allied seals a day, plus the 100 you can get for your Elite mark. That's 15 ventures a day just on daily marks, with another 25 (not 20 as my erroneous math had it earlier) coming from an elite mark, and the 'change' from your daily seals will nab you another 5 each week. So you can potentially get 125-130 seals just from doing your regular and elite hunt bills in ARR content. That is a far easier task than obtaining 125 ventures via GC seals, you'd need 3000 GC seals every day to match the ventures you can get with allied seals.

    Quote Originally Posted by Grux View Post
    You heard me right - 20 allied seals for FIVE ventures
    Indeed. When I clicked on the topic I thought we would see a comparison of the number of seals to obtain ventures, because ventures are cheap when buying with allied seals but a bit more expensive when sinking 200 GC seals per venture...
    (1)
    Last edited by Kosmos992k; 07-01-2016 at 03:17 AM.

  5. #35
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    200 seals is nothing. It's fine how it is.

    Quote Originally Posted by Kosmos992k View Post
    Well, other arguments aside, it costs 20 Allied seals to buy 5 ventures and 200 GC Seals to buy 1. That is fairly disproportionate.
    Difference being, allied seals are something you have to actually go out of your way to obtain. GC seals are accumulated by barely trying.
    (1)
    Last edited by FoxyAreku; 07-01-2016 at 01:50 AM.

  6. #36
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by FoxyAreku View Post
    200 seals is nothing. It's fine how it is.



    Difference being, allied seals are something you have to actually go out of your way to obtain. GC seals are accumulated by barely trying.
    Sorry, you have to be kidding, the basic hunt bills are easy, and you're not exactly going out of your way since you can be doing the basic marks while running FATE and waiting (if DPS) for a DR/DF Q to pop.
    (0)

  7. #37
    Player
    moleverine's Avatar
    Join Date
    Aug 2015
    Location
    Ul'Dah
    Posts
    43
    Character
    Nat Mcsnuggles
    World
    Malboro
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Kosmos992k View Post
    Well, other arguments aside, it costs 20 Allied seals to buy 5 ventures and 200 GC Seals to buy 1. That is fairly disproportionate, and makes GC seals relatively expensive. So I see the point being made. If you just do the basic daily hunt bills in ARR areas you can acquire (IIRC) 64 Allied seals a day, plus the 100 you can get for your Elite mark. That's 15 ventures a day just on daily marks, with another 20 coming from an elite mark, and the 'change' from your daily seals will nab you another 5 each week. (Snipped because of silly character limit).
    That's a good point. I think that the price difference has to do with the effort and chance involved in finding your hunt marks vs how little effort is required to get GC seals.

    If you have a hunt linkshell, then it's probably the more efficient method.
    (0)

  8. #38
    Player
    MoonPhaseAlpha's Avatar
    Join Date
    Aug 2013
    Location
    Do u know... La-Hee?
    Posts
    326
    Character
    Lyneya Rose
    World
    Coeurl
    Main Class
    Dancer Lv 100
    I have four retainers I send out on quick explorations at least 3-4x a day. More on weekends. I never have a problem with running low on ventures or the cost of purchasing them through the GC. What else am I going to spend them on?

    Now, mind you, I run roulette dungeons almost everyday and greed on anything and everything I can. Most of the time no one wants the gear so I typically get it. My retainers also bring back plenty of items I can turn in for seals too with the GC. Once I get close to 50K seals, I buy 99 ventures which drops me to about 29Kish and then I build that back up in about a couple weeks. On average, I have about 300-400 ventures on me.

    I've never come across any issues with the price tag - I guess I don't see what the problem is here... 200 seals per 1 venture is not an issue - leave it as is.
    (0)
    Last edited by MoonPhaseAlpha; 07-01-2016 at 04:04 AM.

  9. #39
    Player
    MaeIsMean's Avatar
    Join Date
    Sep 2015
    Posts
    271
    Character
    Nex Ixchel
    World
    Zalera
    Main Class
    Summoner Lv 90
    I'm a mostly-crafter, and find no issue with 200 GC per venture. Only recently, now that my crafters all hit 60, that I might be running low on ventures, but I've never had a problem keeping up just doing my normal stuff. I do maybe one or two hunt targets a week so I had no idea you could even get ventures from that lol!
    (0)

  10. #40
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    I do ventures across 8 retainers and I have 25k+ seals.
    (0)

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