Quote Originally Posted by Brian_ View Post
They were major adjustments, though.
Surely you're joking ...

Firstly, Dps is not the be all end all of Pld's problems. I couldn't care less about how much they closed the gap between Drk and Pld, especially when that gap, no matter how small, still exists. As long as Dps is the highest standard of party utility, then Pld will always take a back seat. 3.2 buffed their Dps a bit, but so what? Drk and War still do it better, so there's no reason to bring a Pld to the party as long as Dps is the only thing you're concerned about. As it happens, Dps is not the only thing I was concerned about, which is why I found the changes so lack luster.

Secondly, those QoL changes are exactly that: QoL changes. That's not what I consider a "major" change, because most of those changes are things that should never have been needed in the first place. Further, none of those changes actually changed ANYTHNG about the way Pld plays. It still works and operates exactly the way it did before. The only difference is that some of it's moves (namely Divine Veil and Clemency) are slightly more convenient to use. I'm not about to throw a parade over that. As convenient as they are, they didn't actually change Pld's utility. They just made it more accessible.

Regardless, what I was calling "pathetic and sad" was the way in which SE handled Pld's Tp consumption. There's no way in hell this can be considered a "major adjustment." All they did was reduce a few Tp costs, and it didn't work. That band-aid starts to peel off the moment Skill Speed starts to increase with gear upgrades. It's already started to slip now, and it didn't take very many upgrades for it to happen. Reducing Tp costs was quite possibly the laziest and most ineffective way in which they could have approached this issue, and given the level of commitment they've shown to Drk and War, I think "pathetic" is actually being quite generous.

I'm not asking for SE to rebuild that job from the ground up (though I wouldn't be opposed to it, at this point), but they should at least by applying the same level of commitment across all three tanks. It only took one patch cycle for them to decide on meaningful adjustments for Drk (the same can be said for War back in 2.1). Yet, Pld has gone from 2.0 all the way up to 3.3, and hardly any of it's longstanding problems have been addressed. That's pretty pathetic and inexcusable, in my opinion.