Quote Originally Posted by elemental10 View Post
You see, the thing is my idea was NOT to put the market board in the equation.
I get that. And that's exactly what I am criticizing. Creating a bigger System-> Player gil flow does nothing but increase inflation, thus overall prices and your overall buying power ends up the exact same as it was before, except with bigger numbers.

So the extra gil is pointless in terms of market interaction. And non-market interaction? The only noteworthy gil sinks are teleports, repairs, vendor items and housing. Those are the things that actually destroy gil and remove it from the system. And aside from housing, that's just cute in comparison to the gains from the system. Expert roulette alone gives 8k (5400 from the roulette, 3,6k from the dungeon itself). Repair cost? Less than 1k. Leaves 7+k for teleporting around and buying vendor stuff. I dunno about you, but I rarely need that much.