But even if there was a reason to do more Roulettes, dps still outnumber tanks and healers, which means players who only have one class geared up or play one role are going to be forced to play something they dont like which for alot of players is the tank role. I understand where you are comming from, but I think a better suggestion would be to introduce a new form of dailies? One that does not give 1 role a big advantage.

Personaly, I think SE made this on purpose, we have alot more active battle class players then crafters and gatherers. Every crafter and gatherer has to play atleast 1 battle class, while its not the same the other way. I think SE made it like this, so players are encouraged to level crafting and gatherring classes. I was just like you, having hard time making gil, more gil went out then in. I am leveling my crafting and gathering classes and at level 41 if I am farm a stack of HQ items, I can easly make 120-500k a day. I can make more, if I craft HQ items needed for Levequests and Class Quest.