Quote Originally Posted by Legendlives View Post
While they are at it, they should make the dungeons solo/dual and make the story/hard Primal battles done with 4 ppl, with half the mechanics, only for ARR and maybe HW.
That is a lot of work and redesign for a very niche reason. Cutting the bulk of filler quests that are a part of the MSA that aren't relevant to the MSQ as a whole is a much more practical approach than redesigning dungeons and trials to require less players.