yes, but in this game they are not Calvary, they are wielding the lance on the front line and jumping. they need flexible attire. thats why it is the way it is.I also think that MRD and LNC roles of gear should be switched, because in a military standpoint LNCs are mostly those who stop cavalry charges or any type of charge, as MRD need the chainmail to fully move and swing without any type of restriction and the weight he carries. but that's my opinion.
Lancer themselves are a heavy infantry group you can fight with the history books all you want, but lancers belongs in Plate mail as it was there preferred equipment.
guess what other class is incorrect historical armored wise.
I have been hoping for them to restrict gear for ages, so am quite happy with this change, its not at the stage where you can't wear something if its not designed for you but with any hope this is where they plan to go.
I duno Ren if you have seen the outcries of idiots who wear the wrong gear in this patch and then wonder why they are getting their asses kicked, its this very reason why SE/Yoshi needs to tighten up armoury system.
People just don't have the intelligence to fight in the proper gear and now they are claiming the game is too hard.
All that said Lancer does seem to have been ignored a bit as far as new armour goes, Instead of asking them to remove the restrictons you would be better asking for new gear though.
Last edited by Jinko; 10-07-2011 at 12:12 AM.
No, you couldn't wear a lightsaber, but you COULD display it as a trophy in your house...
Yes, there were weapon restrictions, but that wasn't what I was talking about. I was talking about fashion choices of what you could choose to wear. And SWG did not unnecessarily restrict you in that sense.
Seriously.
I was wanting to wear my Cobalt plate armor with my Lancer, because I am NOT a fan of the current high-level scale mail. The level/class requirement is a big eff-you to the player that wants to be able to wear items as vanity equipment as opposed to actual functional gear. I mean, as a Lv50 LNC, I can't wear Red Cobalt Gauntlets and Sabatons to match my Limsan Soldier's Overcoat, because of the class requirement. The result is that I have to wear crappy, old Dated Iron armor in the meantime. >:|
Yoshi-P, please abolish class requirements for non-unique player-crafted equipment, especially armor. I do not like the idea of armor being another "identifying factor" of classes, like they are in FFXI. I very much liked the ability to mix and match my armor, regardless of which class it favored, to my aesthetic tastes prior to these changes.
P.S. I looked through the data for the new equipment that allows LNC to equip, and I noticed something VERY glaring...No Lv49 or Lv50 armor that favors LNC! It's all 47 or under...(and they don't look as good as the plate armor, either) WHAT THE HELL, YOSHI-P. YOU GOT SOMETHING AGAINST LANCER OR SOMETHING!??!
I somewhat agree with this.
My suggestion: Remove all benefits from a piece of gear and unable to spiritbind/level if your not the Required Class and Level, still allow it to be worn.
Part of the reason this game is set apart from others is wearing gear for aesthetic purposes. Vanity gear and walking around wearing what I want is a key factor for MANY players, not just RPers.
If I want to wear Cobalt Gauntlets on LNC, I would have to wear the "vanilla" gear. How does it make sense to disallow a class to wear something based on the hue of the dye? I understand wanting classes to have 'Identity', but you only need so much gear that's class specific. Namely, drops. And in the future, jobs.
In a game where I can run around using a polearm and tanking and healing, cross-class building to MY play style, why would you punish us with limitations like *this*.
Last edited by DrekeLamorte; 10-07-2011 at 05:58 AM.
Ok I will comment back.
What really is getting under my skin right now is certain dyed items can only be equipped by specific classes.
An undyed Felt Gown can be equipped by everyone, but the colored one was only equippable by DoH. What is that? Same for a couple other items. I'd like all colors to be available to all classes. Not just specific ones....
Plus the colored ones have bonus stats, and usually different from the other color options as well.Ok I will comment back.
What really is getting under my skin right now is certain dyed items can only be equipped by specific classes.
An undyed Felt Gown can be equipped by everyone, but the colored one was only equippable by DoH. What is that? Same for a couple other items. I'd like all colors to be available to all classes. Not just specific ones....
I make my list out of the current gear atm, so if we suggest the idea of switch LNC and MRD, SE will fix it, as the recipe atm are new. Also I dont know if ppl are bother about this but I know I do, if you look at the low rank recipe, there are no more Bone scale mail or bronze, neither Hempen or cotton shirt (non-dated), I ll be happy if SE add those recipe back so ppl have various of chose rather than go with Hardness until lvl 20
it is true that lvl dont take long but it will soon be because the exp chain atm is simply to much, make the low recipe worthless
I would agree with a level restriction but this dyed vs undyed class restriction is very odd and I agree it will eventually lead to everyone wearing the same thing. And dying has become very confusing, it's all purpose dye but the ability to use it on all styles of gear is restricted. So why even make it that way? At the very least, why bother introducing the dying system now?
It would have much better if they'd left the dying system alone and just introduced more dyes later on of the same hue. Yes it's redundant but at least it removes the question of "What about x"
Can I get an example of 2 different colours (not undyed) giving different stats please? O:
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