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  1. #1
    Player
    Travesty's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Isaveron View Post
    Prolonging the leveling process doesn't teach players the necessary skills to be good at their class, it just creates another time sink that many people on this forum seem to be obsessed with. What's funny, is that even if there were enemies that required proper knowledge and skill to defeat, the community would simply ignore them for the easy to defeat ones to level off of.
    It's not even about "teaching the player their class," it's about the style of gameplay that defines this genre. The "time-sink" argument is ridiculous, because that's what every game ultimately is, and there's no reason that a game can't have fun content that is part of the leveling process.
    (1)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    12
    Quote Originally Posted by Travesty View Post
    It's not even about "teaching the player their class," it's about the style of gameplay that defines this genre. The "time-sink" argument is ridiculous, because that's what every game ultimately is, and there's no reason that a game can't have fun content that is part of the leveling process.
    amen. i want a game where the journey is long but there is lots to do along the way. not a game where it's all about the "end game" and where levels 1-49 are just an inconvenience you must get past before you get to the "real content". blah.
    (1)