Results 1 to 10 of 15

Hybrid View

  1. #1
    Player
    ValinEndac's Avatar
    Join Date
    Feb 2014
    Posts
    11
    Character
    Valin Endac
    World
    Behemoth
    Main Class
    Dark Knight Lv 76
    Quote Originally Posted by Kitfox View Post
    Snip
    Thanks for the information about Rage of Halone. I probably update the formula for Paladin tomorrow night when I get a little more time available to reflect your own data instead of the 4% I used.

    Quote Originally Posted by Cabalabob View Post
    Snip
    Thanks for the info about a shield block being better. I've been away from the game for a long time and recently returned, so my memory of how much shield block is vs a parry is fuzzy at best. If you could provide me with an average % an iLevel 210+ Paladin would block for that would be great, as I could update the Paladins data with it.

    Also, about the reason I'm including the parry in the Dark Knights section, is that I want a perfect scenario for everything just worked out right. I know that is not practical from my own experience tanking in multiple games for the last 15 years or so. However, this is just a for fun project and for my personal amusement, and incase anyone may find this data useful I would like to leave it out for everyone.

    Quote Originally Posted by Seku View Post
    Snip
    Thank you for that note Seku. My calculation was done with Shadow Wall at 30%, but it was just simply a typing error that I put it on this list at 40%. I have corrected my post to reflect this now. I really should start proof reading my stuff, but it was late when I posted it and being tired I just wanted to get it on the forums to get peoples input.

    Quote Originally Posted by Jukebox12 View Post
    Snip
    Please refer to my original post on the sections titled Note Three and Note Four. This is not to be taken as trying to prove one tank better than the other, as I don't really care. I believe all of the numbers to be so close together, that it doesn't really matter which one you choose to bring to any content.
    (0)
    Last edited by ValinEndac; 06-20-2016 at 06:28 AM.

  2. #2
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    378
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by ValinEndac View Post
    snipe
    there will be never a perfect scenario never so it somewhat false info.
    (0)

  3. #3
    Player
    ValinEndac's Avatar
    Join Date
    Feb 2014
    Posts
    11
    Character
    Valin Endac
    World
    Behemoth
    Main Class
    Dark Knight Lv 76
    Quote Originally Posted by Jukebox12 View Post
    Snip
    It's not false information, just not statistically as likely to happen as other scenarios as this does indeed have a chance to happen with all of these buffs/debuts applied. However, like I said I won't be using to base completely Dark Knights abilities off of, as once all of the data has been corrected I will be able to use this for future reference when I want to see any combination of abilities.

    Also, another reason for me making this is that I couldn't find this data anywhere else and thought it might be useful to others too. Also, people like different things, I like finding out what the absolute best scenario is for each tank(with correct numbers of course) and calculating it. Once all of the numbers are there with the correct data anyone could work backwards to get data for more common occurrences than listed. Once I get the data for an iLevel 210+ Paladin's Shield Block my data will be complete. I may add Warrior in the future, but I don't have a substantial amount of experience playing them, so I would need help putting together that data from another person who does.
    (0)

  4. #4
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by ValinEndac View Post
    It's not false information, just not statistically as likely to happen as other scenarios as this does indeed have a chance to happen with all of these buffs/debuts applied. However, like I said I won't be using to base completely Dark Knights abilities off of, as once all of the data has been corrected I will be able to use this for future reference when I want to see any combination of abilities.

    Also, another reason for me making this is that I couldn't find this data anywhere else and thought it might be useful to others too. Also, people like different things, I like finding out what the absolute best scenario is for each tank(with correct numbers of course) and calculating it. Once all of the numbers are there with the correct data anyone could work backwards to get data for more common occurrences than listed. Once I get the data for an iLevel 210+ Paladin's Shield Block my data will be complete. I may add Warrior in the future, but I don't have a substantial amount of experience playing them, so I would need help putting together that data from another person who does.
    My i220 Kite Shield is currently reducing damage by 22% on a block. This will hopefully increase to 23% by the time I reach i240, but I'm not certain it will. Tower Shields in this category should be reducing around 30% but only Kite Shields currently exist from i220 on.

    Regarding Warrior things... let's see if I can combine the groups like you did. I think the best analogues to Rampart/Shadowskin and Sentinel/Shadow Wall are the Trill of Battle+Convalescence combo(only together do they become equivalent to damage reduction) and Vengeance respectively. You've disregarded Foresight in all of your calculations thus far so I won't include it myself.

    Group A(Thrill + Conva)
    Thrill + Conva -17.77%
    Storm's Path -10%
    Inner Beast -20%
    Parry -20%
    Total Hit = 4798.08
    Total Reduction = 52.02%

    Group B(Vengeance)
    Vengeance -30%
    Storm's Path -10%
    Inner Beast -20%
    Parry -20%
    Total Hit = 4032
    Total Reduction = 59.68%
    (0)

  5. #5
    Player
    ValinEndac's Avatar
    Join Date
    Feb 2014
    Posts
    11
    Character
    Valin Endac
    World
    Behemoth
    Main Class
    Dark Knight Lv 76
    Quote Originally Posted by Donjo View Post
    Snip
    Wow, thanks for that information Donjo. I will update my post with all of that after tomorrow as I'm a little busy now. That pretty much filled in all of the data I needed for everything. I'm a little surprised how much mitigation Warrior can pull off in perfect scenarios.

    Quote Originally Posted by Xenosan View Post
    Snip
    No doubt Xenosan, I think that would be an interesting discussion to have. I may start another thread later on about it after I read more about each of them. I'm just trying to concentrate on a perfect scenario with mitigation for each of the tanks with this thread so I can collect all of the data first.

    Quote Originally Posted by Jukebox12 View Post
    Snip
    In not insinuating that it would happen with any regularity or that one could even force a chain of events like this at will. However, I know for a fact that I have had this chain of events happen to me while tanking, now I doubt I could get it happen during a boss fight, especially when a tank buster is about to happen. But that doesn't mean it's impossible. But like I said in a previous post, this is just to gather the data for an optimal situation for each tank and then anyone can use the data to work backwards to get any combination of skills.
    (0)
    Last edited by ValinEndac; 06-21-2016 at 04:34 AM.

  6. #6
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    378
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    Even if this is a small fun project you cannot run a 100% perfect scenario your the information is going to be false and how the hell is it fun to run 100% perfect scenarios. Its like watching a dog chasing a cat over and over again and the cat gets away 100% of the time
    (0)