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  1. #21
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by Hayward View Post
    Translation: "I want more content that only 5% of the server population can do and exclude jobs that cannot do optimal damage."

    Uh, no.
    Very much. I came from a game that did this.

    It resulted in a content release cycle that I can only describe as utterly depressing. And the raiders STILL got bored/began performing a mass exodus from the game due to total lack of content stability (if you didn't go for the top-end gear, you had to replace gear every 3 months. If you had the top-end gear, nothing in the game presented any challenge to you except for the yearly raid, and EVEN THEN progression in the yearly raid could be next to impossible depending on the class composition of your team - and the class balancing in that game had also simultaneously spiraled out of control, to the point where balancing is done on a MONTHLY basis and everyone and their mother is expected to have leveled every class in the game just to stay relevant).

    Whenever the dev team tried something new that didn't cater to the raiders (especially since the community has now boiled down to very hardcore raiders with no new blood ever coming in), pretty much everything gets shot down and labeled as worthless Diadem-style.

    I poured five years of my life into that game. I was recruited as one of four volunteer moderators for the NA version of that game. And it is depressing to see how quickly it degraded just because the developers made the mistake of listening to a very vocal minority. A minority that I will freely admit that I was a part of.

    Be very, VERY careful what you ask for.
    (10)

  2. #22
    Player
    Seraphix2407's Avatar
    Join Date
    Aug 2013
    Posts
    674
    Character
    Arawn Wymer
    World
    Omega
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Hayward View Post
    Translation: "I want more content that only 5% of the server population can do and exclude jobs that cannot do optimal damage."

    Uh, no.
    or 95% of players Who get carried in niddhogg story mode lol
    (1)

  3. #23
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Seraphix2407 View Post
    Just like sitting in limsa and do emotes all day isnt the only way to have fun. Why is it that majority in here screams take a break or quit game op, just because he wants the game to get better? Just like people cried about maid outfit and it happened but people took it for "Free" while jp players had to pay for it. Just an example. Criticism for the game is only good, last time I checked it means someone care about it. Oh Well.
    Not everyone will agree on which direction is better. One man's trash is another man's treasure.
    (2)

  4. #24
    Player
    Seraphix2407's Avatar
    Join Date
    Aug 2013
    Posts
    674
    Character
    Arawn Wymer
    World
    Omega
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Cakekizyy View Post
    Not everyone will agree on which direction is better. One man's trash is another man's treasure.
    Still telling people to quit or take a break is stupid. Happens too often. I might as well say stop enter niddhogg story mode, because Its yawn carrying people. And last time I checked thats not a good thing to say.
    (9)

  5. #25
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Seraphix2407 View Post
    Still telling people to quit or take a break is stupid. Happens too often. I might as well say stop enter niddhogg story mode, because Its yawn carrying people. And last time I checked thats not a good thing to say.
    I thought they were saying if you're bored, might be time for a break. That is true of most games and not telling someone what to do.
    (12)

  6. #26
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Welsper59 View Post
    SNIPPY
    It's not even about XI having 14 years of content(that's just story talking by the way. If you even knew how XI gotten past Abyssea, you'd know it went downhill). It's just the fact that Vanadiel was far more immersive because nothing was instant. You had to -WORK- for whatever your goal was. Walking to one place to another. Completing a specific mission. Getting your subjob, etc. Then there was Horizontal Progression which made gear relevant for a Loooooooong time. Even if it wasn't it had updates to make it stay relevant(Dynamis Relics). XIV on its own is just. Unlock Job, Level to max and then...Raid? If you're even into that. Nothing is challenging you anymore other than find 7 other competent players to complete a duty. That Relic you grinded many hours for? Just energy for your next relic step or Glamour!

    We get that Yoshi is catering to the louder voice because it's money. It's why we have a Cash Shop. It's why things get nerfed. It's why we have casuals that don't know what rotations are. It's why we have Stone, Sky, Sea. These things could have been learned from out the gate if they actually challenged us out the gate, but they don't. Instead we have to make X player suffer to teach X player how to do what. It's one thing to mentor a newbie, it's another thing to teach someone what to do at level 60.
    (14)

  7. #27
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Seraphix2407 View Post
    Just like sitting in limsa and do emotes all day isnt the only way to have fun. Why is it that majority in here screams take a break or quit game op, just because he wants the game to get better? Just like people cried about maid outfit and it happened but people took it for "Free" while jp players had to pay for it. Just an example. Criticism for the game is only good, last time I checked it means someone care about it. Oh Well.
    I think one reason why some of us suggest taking breaks is because, for a lot of us, it does help out. Sometimes, regardless of MMO, you just gotta step away from it for a short amount of time, especially when burnout sets in.

    I do agree with constructive criticism though. Most people in customer related fields thrive on it since you gotta know what you are and aren't doing to make people satisfied.
    (2)

  8. #28
    Player
    Caelum_Dragguell's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    63
    Character
    Cahir Couteau
    World
    Cactuar
    Main Class
    Warrior Lv 80
    In response to those saying that what I want caters to 5% of the playerbase, it doesn't. I'm simply asking for a change to itemization stats and gameplay (to a degree). This would mean people could get different gear to suit their own playstyles. This wouldn't change the fact that someone could run most if not all content.

    We can have our glamours, we can have our housing, but those things don't carry a game on their own, we just need something fresh to breathe new life into the game. I have faith that if the team actually put their all into this they could design the new itemization in a way that wouldn't exclude players. Horizontal progression means it would be useful to dabble in all content, casual or hardcore making the gear you get from anything more worthwhile and longer lasting.
    (4)

  9. #29
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    I'm putting my vote against horizontal progression.
    (9)

  10. #30
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Caelum_Dragguell View Post
    In response to those saying that what I want caters to 5% of the playerbase, it doesn't. I'm simply asking for a change to itemization stats and gameplay (to a degree). This would mean people could get different gear to suit their own playstyles. This wouldn't change the fact that someone could run most if not all content.

    We can have our glamours, we can have our housing, but those things don't carry a game on their own, we just need something fresh to breathe new life into the game. I have faith that if the team actually put their all into this they could design the new itemization in a way that wouldn't exclude players. Horizontal progression means it would be useful to dabble in all content, casual or hardcore making the gear you get from anything more worthwhile and longer lasting.
    I think it'd be kind of neat to have armor that can be customized like the anima relics (the i230 stage where you can pick what stats to go in).
    (0)

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