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  1. #71
    Player
    Cyrusskorrey's Avatar
    Join Date
    Feb 2014
    Posts
    269
    Character
    Blue Castle
    World
    Ultros
    Main Class
    White Mage Lv 70
    Howdy howdy Blue Castle here with a word of advice about big pulls...

    Remember my fellow harbingers of death, you control who lives and who dies.

    KYA HA HA HA, if some padded little brat of a tank wants to pull like he's a big boy
    then you have every right to watch him burn for it! HAHAHAHAHAHA

    but in all seriousness a good party communicates and works as a team.
    if the team cant work together it might be time to throw in the towel.
    but in our case the leave, kick or vote abandon.
    (1)

  2. #72
    Player
    Yojimzo's Avatar
    Join Date
    Feb 2016
    Posts
    33
    Character
    Solala Sola
    World
    Diabolos
    Main Class
    Gladiator Lv 70
    Hey, slow tank here, least formerly, been trying to do larger pulls recently to get out of my comfort zone, but anyways, I'm of the opinion that unless your gear is getting scaled down, or you're just at the cap for the dungeon, DO NOT PULL ENTIRE BETWEEN BOSS GROUPS IF YOU WON'T USE CDS.

    Signed,
    Someone who has to deal with this shit from both sides of the coin on a common basis
    (1)

  3. #73
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    I don't think the point of the OP was that large pulls are bad. Large pulls are just fine as long as the tank is able to handle it in both gear and knowledge to use their skills correctly. What itches healers are those tanks who have seen this done and try to pull it of themselves and while fail for sheer lack of gear or misuse of mitigation abilities blame the healers for it, even if the healers has had to pull all caps to try and keep them alive.
    (0)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  4. #74
    Player
    Werhusky's Avatar
    Join Date
    Oct 2013
    Posts
    872
    Character
    Nazreen Eby
    World
    Cerberus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by EudoxiaB View Post
    Benediction is NOT meant to be used on trash pulls.
    For me Benediction is a regular heal I often use it on trash :S
    (1)
    >.> The derp is within you! JUST BELIEVE <.<
    .................\o/\o/ YADDA \o/\o/....................
    Want to join the Eorzean Derp? Use recruitment code M482YUK on Mogstation for a free Friendship Circlet which gives bonus XP up to level 25 ^^

  5. #75
    Player
    Selsix's Avatar
    Join Date
    Aug 2013
    Location
    Old Sharlayan
    Posts
    256
    Character
    Tristan Chevrefeuille
    World
    Jenova
    Main Class
    Reaper Lv 100
    Quote Originally Posted by EudoxiaB View Post
    just because you see a well geared, experienced tank grabbing ALL the trash in a dungeon and dragging it to one spot so the dps can aoe, that doesn't mean your tissue paper wearing self can do the same thing. Benediction is NOT meant to be used on trash pulls. if your healer has 10%mp after a trash pull, you're pulling too big. period. and don't take off and do it again when the healer is under 50% mp. you may feel like a god, but you're just a goof with inferior gear. stop it.
    I'm going to do it and nothing you can say will stop me. Quit being lazy.
    (1)

  6. #76
    Player
    Trixxy's Avatar
    Join Date
    Sep 2014
    Posts
    293
    Character
    Aranea Asmodai
    World
    Odin
    Main Class
    Gladiator Lv 90
    Benediction is better used on large [risky] pulls rather than on dungeon bosses, given the tank and healer aren't total goofs there's no instance where using Bene on a boss is a necessity or absolutely required.

    As a Tank I rotate my cooldowns as I see fit and I have yet to see a healer who couldn't keep up with healing during my expert roulettes.
    The only time where Healers are forced to Bene me is when I slack off and pull big without any deffensive cooldowns up.
    I also keep an eye at my Healer's mp and quit pulling big as soon as I see that the Healer's new / is struggling.

    So no, highly doubt my healer hates me.
    (2)

  7. #77
    Player
    Seipheris's Avatar
    Join Date
    Apr 2016
    Posts
    8
    Character
    Arenos Karlaen
    World
    Malboro
    Main Class
    Paladin Lv 60
    Always gauge your party before the mass pulls. 9/10 it's the DPS that can't cut it, not the healer.
    (1)

  8. #78
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    I'm usually running with a healer from my own FC, and she has made it very clear that she hates teacup tanks who do baby pulls. Small pulls put her to sleep, which is why she brings me along for her roulette's in the first place. She doesn't want to deal with some random who might only pull one mob at a time. So, I highly doubt she hates me.

    When it comes to random healers, I'm still not worried. So long as a tank is rotating their CD's efficiently, the healer shouldn't really have anything to complain about.
    (0)

  9. 06-21-2016 10:37 AM
    Reason
    Deleted

  10. #79
    Player
    ardrej's Avatar
    Join Date
    Oct 2013
    Posts
    38
    Character
    Noir Black
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Brannigan View Post
    You don't need healers for the current expert dungeons anyway so I don't really care if they hate me. Everything hits like a level 50 mob. It's stupid.
    Ikr once our party lost a healer after the first boss in one of the new dungeons we cleared all the way to the second boss with no problem at all
    (0)

  11. #80
    Player
    addz3's Avatar
    Join Date
    Dec 2014
    Posts
    156
    Character
    Bauer Auditore
    World
    Sagittarius
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Destous View Post
    I couldn't disagree more. I like to pull everything up until I hit a mandatory stop in the dungeon via a wall or a key door or something like that. I like it when I heal tanks who do the same thing; because regardless of finishing the trash pull at 50% MP or 5% MP, it's faster and it's more exciting/fun. Healing while the tank plays it safe with every pull is the most boring way to play this game. The second most boring way to play this game is tanking mobs 3 at a time. Setting cruise control to "cool" and playing without any sense of risk is boring.
    I couldn't disagree more. Maybe some like it like that, but I can't find any fun in just cure bombing the tank without time to use any other ability, hoping no DPS get hit by an aoe because the tank decided to pull the entire floor in one hit. If everyone is over geared then sure, but on a DF party, its not the case.
    (1)

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