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Thread: 4.0 abilities

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  1. #11
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kit-Kat View Post
    I don't have a problem with hotbars at all, my concern is about class gameplay changing on every expansion. Maybe they should go back to their 1 job skill every 5 levels and add traits inbetween.
    I think it is time for them to start adding some flare back into already existing skills by introducing Traits that upgrade old skills.

    For example, Tank Jobs could get a trait that adds a new additional effect for being in Tank stance such as Paladin gets Oath of Light each time they get hit which increase their shance to block with their shield and incrase reduce damage from their shield block.

    Warriors's Tank Stance passive can get a additonal effect that each time they spend their Tank buff stack they will be given a new buff called "Inner Rage" which cause them to gain a small % of HP back from each hit they take.


    For DPS

    Dragoons can get a passive that adds special debuff or buff effect to their 1,2,3 skills scuh as each time they use their 123 skill they build up a special buff called "Dragon's Spirit" which increase their crit chance or ignore a certain amount of enemy's armor up to 5 stacks.

    Ninja can get a passive that gives them a new effect for their 123 skill when they are in their poison stances being that each time they hit a enemy with 123 skills they build up a special DoT called "Blade Poison" with it becoming stronger the higher the stack number up to a stack of 5.
    (5)
    Last edited by EdwinLi; 06-16-2016 at 12:06 AM.