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  1. #11
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by Chronons View Post
    snip
    Yes, I think a DRK with a slashing debuff can match, or come very close to, a WAR in DPS. I can't account for how people play or cater to their roles on FFLogs though. I would be very upset with myself if my WAR bested me be a whopping 200 DPS, I'd need to check my job stone to make sure I hadn't accidentally clicked on my PLD gearset. I'd only expect this on a first clear of a fight with me MTing the entire time and no swaps.

    What I can tell you, is that WAR is easier to play than DRK, easier to maximize, more favored in a raid setting, and also has almost double the parses on FFLogs. So no, I don't trust FFLogs to be 100% accurate and I think SSS paints a more objective picture. A lot of Alex has been very burst oriented, with few long sustained dummy fights like T8. WAR is extremely bursty, DRK is very sustained. For example MCH outdpses DRG and NIN on current content. That's an example of a raid tier bending over and taking it in the no-no place from a job by design and mechanics, not the jobs actual DPS potential relative to other jobs. If a DRG or NIN got outdpsed by a MCH in a fair dummy fight with no mechanics (dummys speak volumes about the job but not about the skill of the player - job is what we're discussing here, not so much skill), they'd have to be very undergeared or bad.

    Think about it. I don't know if you raid or you don't, but in a raid, outside of the necessities of raiding with a static (handling mechanics, supporting team mates, etc. ) you are trying your hardest to maintain essentially the same rotation as you would on a dummy, during sustained phases anyway. Anything that pulls you off of that is a fuck-up on someone's part or a mechanic. So a dummy shows what you would do under perfect circumstances. Are you saying that the SSS dummy for WAR is easier for a WAR to clear than a DRK's SS dummy is for a DRK of equal gear? One requires less skill? Just because you assume in the opposite direction of me doesn't make one assumption less valid. But as your assumption assumes something that frankly doesn't make a whole lot of sense (some jobs arbitrarily have SSS dummies that will tolerate an inefficient or less-skilled rotation at a given gear level), I'm gonna respectfully disagree.

    What's the primary culprit of bad DPS on good players in raids? I'm not sure, but I'm going to guess that uptime is in the top 5. The idea that DRK does so much less DPS than WAR, aside from generating threads like this, also leads to people sending their DRK to do mechanics before sending their WAR. Also DRK MTs aren't just sitting out of Grit 100% of the time in the current raid tier. Are they jumping out of it at every opportunity? You bet, but Midas hits a lot harder than Gordias did and no DRK is doing what you described without heavy catering-to. I don't think its incorrect that as far as tank DPS is concerned people will make concessions for their WAR that they won't make for their DRK. If given an equal catering-to, yeah, I think a DRK in DPS stance with a slashing debuff will match a WAR. But people will seek to maximize a WAR's DPS before a DRK's, that's just the meta.

    I mean think about it. You don't find it strange that there are more parses for WAR (7662) in NA servers on FFLogs for Midas Savage than for any other job in the game (next closest being SCH at 7234)? That means WAR is incredibly popular and DRK with less parses than any other jobs other than SMN, BRD, and AST, you really think FFLogs paints an accurate, full, objective portrait that can be trusted over a dummy parse that may or may not arbitrarily require more skill between jobs? o.o
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    Last edited by SyzzleSpark; 06-11-2016 at 08:15 AM.

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