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Thread: Lore Limit

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  1. #1
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by SundayTrash View Post
    ya but the catch up gear are better than previous tier of raid, making the older content irrelevant.
    Welcome to the vertical progression model, 9 month old content is irrelevant.
    (3)

  2. #2
    Player
    SundayTrash's Avatar
    Join Date
    Dec 2014
    Location
    Animal Shelter
    Posts
    254
    Character
    Blue Waffles
    World
    Gilgamesh
    Main Class
    Bard Lv 80
    Quote Originally Posted by StouterTaru View Post
    Welcome to the vertical progression model, 9 month old content is irrelevant.
    Vertical Progression, should be like climbing a mountain, you just can't start midway.
    (0)

  3. #3
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by SundayTrash View Post
    Vertical Progression, should be like climbing a mountain, you just can't start midway.
    With the structure and gating on raids in this game, making a larger gap between casual and raider gear would only decrease the raiding population, which is pretty damn small to begin with.

    You need exactly 8 people, of specific roles and non-overlapping jobs, to show up and work together at the same time. And if you lose one person, you can't simply get help from someone in another raiding group without a severe penalty. Replace with a casual? In your system that means spending a month or more gearing them up before the other 7 members can progress.

    The system relies on itself for what it is, you can't take out one leg and expect it to support itself.
    (6)