Why would they need those gear in the first place if they not gonna raid. Shouldn't normal dungeon gear to be enough.The thing is, not everyone who plays this game is interested in raiding, so locking out gear and forcing people to raid will end up pushing some away from the game in the first place.
End of the day SE are trying to run a successful game and their needs to be content available to all the walks of life that come through this game.
Some players simply like to be the best they can and clear things as fast as possible or some simply love their "glamour is the end game" too much, so you'd have that crowd complaining and, some people just like to collect gear to pass the time, some want to have the gear ready for when content patches and expansions happen so they can leap right into the story and not be locked behind a too low ilevel.
There's many different reasons.
The tome system itself is still at its core rather flawed though.
plenty of glamour from crafted item and as if they going to get anything to glamour from end game if they are not gonna raid in the first place. and story should be tailor to the current dungeon gear.Some players simply like to be the best they can and clear things as fast as possible or some simply love their "glamour is the end game" too much, so you'd have that crowd complaining and, some people just like to collect gear to pass the time, some want to have the gear ready for when content patches and expansions happen so they can leap right into the story and not be locked behind a too low ilevel.
There's many different reasons.
The tome system itself is still at its core rather flawed though.
Because tome gear gives non-raiders something to work towards, something that keeps them busy.
Players that keep playing the game, equals more income for SE, equals content being developed at a steady pace. (this includes the stuff you raid)
If all these non-raiders decided to quit because they have nothing to do, SE wouldn't get as much money anymore, requiring them to adjust their content release schedule (meaning you'll have less stuff to raid)
Because normal dungeon gear isn't enough for tanks to always hold successfully to those in raiding gear. Every time I get a tank that isn't in lore gear, I have to stop using Fire IV because I'm going to pull off of him otherwise.
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