What all you high level players don't realize is the impact this patch has had to all new / low level players. We can't just replace our gear with not dated gear because we don't have the crafting class or gil to do so.

Some of us (using myself as an exampel) only have 1 - 2 hours a day (tops) to play. Spending 30 - 60min on getting a group is not always an option. We can't just hook up with an imba linkshell and chain mobs for hours. Soloing was actually an option before patch 1.19 but now it's just tougher and slower. I've never wanted to get to max level within weeks but a steady leveling curve shouldn't be too much to ask for? Atm i'm level 22 grinding 20 - 24 mobs which yields me 150 - 229exp per kill. Level 24 mobs are quite hard and usually take me twice as much time to kill than level 28 - 30mobs did before the patch. Solo-leveling in this game as always been the slowest way to level but now it takes twice as much time. Really a pitty and I hope SE will tweak this.

Lot's of great changes came with this patch. I know it hasn't been 24 hours since release and i'm sure most of us will be able to adapt to most of the changes but that doesn't mean everything is just super-duper and we aren't allowed to critize parts of it.