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Thread: Great Patch!

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  1. #1
    Player

    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    426
    I like almost all the changes except the battle sytsem/exp changes. Feels like a huge step backward. I'm going to adjust, but hopefully I don't get Stockholm Syndrome to this change as I'd like to see it scaled back to something that is a balance between 1.18's too-easy-to-get-exp-against-higher-level-mobs (or what the "hardcore" claim "get to level 50 in two weeks") and 1.19's group-or-you're-screwed mentality. I hope the massive feedback from the base of players that only want to spend an hour or two a day on this game goes back to SE so they scale back some of the combat changes. Otherwise loving everything else.

    I like the fact crafting is now sane and accessible to more players now. I'm actually surprised there aren't any "hardcore" players complaining about how much easier it is to craft finished items and how they made recipes relatively accessible to casual players, considering how this thread consisted of a bunch of people pissing on the "casual" fanbase for not adjusting to the battle side. Them "resetting" the economy with the recipe streamlining and giving people an incentive to convert their dated gear into materia was IMO a pretty elegant solution to giving the economy a nice re-kickstart.
    (0)
    Last edited by Bahn; 10-06-2011 at 09:27 AM.

  2. #2
    Player
    Bartel's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Bartel Hayward
    World
    Ultros
    Main Class
    Marauder Lv 33
    I like almost all the changes except the battle sytsem/exp changes. Feels like a huge step backward. I'm going to adjust, but hopefully I don't get Stockholm Syndrome to this change as I'd like to see it scaled back to something that is a balance between 1.18's too-easy-to-get-exp-against-higher-level-mobs (or what the "hardcore" claim "get to level 50 in two weeks" and 1.19's group-or-you're-screwed mentality. I hope the massive feedback from the base of players that only want to spend an hour or two a day on this game goes back to SE so they scale back some of the combat changes. Otherwise loving everything else.
    I completely agree with you on this.
    (0)

  3. #3
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Bahn View Post
    I like almost all the changes except the battle sytsem/exp changes. Feels like a huge step backward. I'm going to adjust, but hopefully I don't get Stockholm Syndrome to this change as I'd like to see it scaled back to something that is a balance between 1.18's too-easy-to-get-exp-against-higher-level-mobs (or what the "hardcore" claim "get to level 50 in two weeks") and 1.19's group-or-you're-screwed mentality. I hope the massive feedback from the base of players that only want to spend an hour or two a day on this game goes back to SE so they scale back some of the combat changes. Otherwise loving everything else.

    I like the fact crafting is now sane and accessible to more players now. I'm actually surprised there aren't any "hardcore" players complaining about how much easier it is to craft finished items and how they made recipes relatively accessible to casual players, considering how this thread consisted of a bunch of people pissing on the "casual" fanbase for not adjusting to the battle side. Them "resetting" the economy with the recipe streamlining and giving people an incentive to convert their dated gear into materia was IMO a pretty elegant solution to giving the economy a nice re-kickstart.
    I was grinding Dodo's on my lv17 GLA that were 5-7 levels below me. I did this for 10 minutes just to zone out and get some loot. I got 2k EXP. And that's not even trying. FFS people, stop complaining.

    A quick edit, something that I am not happy about; I just got 6k EXP in under 10 minutes from a pair of lv50 friends in my party rampaging the new LV15 dungeon in limsa. They killed everything in droves and I got ridiculous amounts of EXP. IMO that's broken and needs to be fixed. I think it was intended, to my dismay.
    (0)
    Last edited by Issac; 10-06-2011 at 09:58 AM.

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Drust View Post
    Pros
    Cheaper Repair
    Chocobo
    Airship
    Exp Chains ?


    Cons
    Downtime
    Slow Healing
    No survivability
    SLOW LEVELING

    So basically if we aren't partying leveling will now take 2-3x as long? you do about 1/4th the damage you used to do, have half the health, can barely take on a monster that is 2-3 ranks above you, and the exp isn't increased for monsters your own level. But let's not forget the exp chain! Which you can't use since fighting just one guy your level will leave you with half health or less. This patch is garbage, who (prolly nobody) tested this patch before they released it? was this to force you to be in parties?

    Slow leveling? You gotta know where to level, I've been getting chain 5+ getting 1k EXP a pop on R37 MRD. At Strongholds, and there chains build EXP fast. He said it would take 30 seconds or so to kill a mob compared to the 5 sec kills from before but EXP is greater.
    (0)

  5. #5
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by Dargoth_Draconia View Post
    Slow leveling? You gotta know where to level, I've been getting chain 5+ getting 1k EXP a pop on R37 MRD. At Strongholds, and there chains build EXP fast. He said it would take 30 seconds or so to kill a mob compared to the 5 sec kills from before but EXP is greater.
    yeah its a great patch if your above lvl 20, if not your in for a cluster fuck of a life time.
    (0)

  6. #6
    Player
    UnrealTai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    366
    Character
    Laernu Tairos
    World
    Maduin
    Main Class
    Ninja Lv 90
    lol whatever.
    I love the patch and the direction this is going, we all knew a long time ago this was gonna happen.
    You dont like it? Quit, wait 5 months, and come back so your POV is cleared on what u expect from the game, instead of using yesturdays POV.

    This patch was major win.
    QQ to all the soloers, go play WoW.
    (2)

  7. #7
    Player

    Join Date
    Oct 2011
    Posts
    7
    This thread reminds me of old Lineage II private servers. A typical discussion was this:

    - Hello, Wanna party?
    - STFU I'm soloing
    (then he'd pk you but that's irrelevant)

    Is this your vision of FFXIV? If so there are still L2 severs with zillion rates and potions so you'll never die.
    I want to explore difficult to reach places while partying, and fight mobs I'd never go solo on (adventure, y kno?).
    That's what XIV (and genarally MMO) is about.
    (2)
    Quote Originally Posted by Seirra_Lanzce View Post
    they should just make an MMORPG like .Hack :P
    RENGEKI !!!!!

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422
    Slow Leveling?! Are you serious?! Have you played FFXIV in the last year?! Now with a good party you can at the same time have fun and doing good exp ( 60k exp/hour )... If this is slow...
    (1)

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