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  1. #141
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Vrahjin View Post
    Indeed, three ways to get three different weapons. Which is fine. I'd still like alternate paths (not easier, never easier, just different) to upgrade the Relic weapon though.

    Will it happen? Probably not. But a Hyur can dream, can't he?
    We should have two ways of obtaining it.

    1. A faster but difficult way involving trials that are extreme level and not in DF and make you go to each location to queue up like the old Chimera/Hydra days.
    2. A grind fest involving RNG and lots of items to finish.
    (5)

  2. #142
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by bass9020 View Post
    We should have two ways of obtaining it.

    1. A faster but difficult way involving trials that are extreme level and not in DF and make you go to each location to queue up like the old Chimera/Hydra days.
    2. A grind fest involving RNG and lots of items to finish.
    The issue with that, as I mentioned before is as so: If I were to offer a million dollar prize to whomever reaches the top of a mountain, and the options are to climb the mountain or walk the trail, what do you think most people will do?

    Fact is, I know SE wanted to attract people who might be new to MMOs to this game, and they've been successful in that. They started to take the training wheels off by making open world enemies a little more threatening in HVW. Currently, dungeon enemies and bosses are as tough as, if not tougher than the old Coil bosses (unnoticeable at/above ilvl, but just putting it in perspective). At some point, they've got to stop holding back or holding player's hands. Even some FATE bosses are more of a challenge now than what people cried was too hard then. Something's got to give.
    (1)

  3. #143
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by bass9020 View Post
    We should have two ways of obtaining it.

    1. A faster but difficult way involving trials that are extreme level and not in DF and make you go to each location to queue up like the old Chimera/Hydra days.
    2. A grind fest involving RNG and lots of items to finish.
    yes , please ...i would love to get my relic doing difficult content instead of grindin 2.0 old boring content
    (3)

  4. #144
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Warlyx View Post
    yes , please ...i would love to get my relic doing difficult content instead of grindin 2.0 old boring content
    I agree. People who are doing relic are not opposed to hard content. They just want challenging content they can do on their own time. Making people spend hundreds of hours doing the worst parts of Final Fantasy XIV is not going to win people over on any level. I've got a few pieces of gear from my WoW days that were sort of like anima grinding and while I look fondly at owning them, the fact is I wouldn't wish the things I had to go through on my worst enemy.
    (0)

  5. #145
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by bass9020 View Post
    We should have two ways of obtaining it.

    1. A faster but difficult way involving trials that are extreme level and not in DF and make you go to each location to queue up like the old Chimera/Hydra days.
    2. A grind fest involving RNG and lots of items to finish.
    So people without static groups get shafted while exclusive cliques get their upgrades faster. That concept was garbage in XI and appears no better here.
    (1)

  6. #146
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Hayward View Post
    So people without static groups get shafted while exclusive cliques get their upgrades faster. That concept was garbage in XI and appears no better here.
    Exactly why I listed NUMBER 2. Im sorry that people don't have statics... actually I'm not its not my problem and I don't really care.
    (1)

  7. #147
    Player
    FabricioRF's Avatar
    Join Date
    Jan 2015
    Location
    The Goblet
    Posts
    179
    Character
    Theodric Bloodfury
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by bass9020 View Post
    A grind fest involving RNG and lots of items to finish.
    Not Zodiac again, please.
    (2)
    #random


  8. #148
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    The 200-210 should have been 10 tokens and a single normal quality crafted item. It's not really surprising that SE took all that feedback about not making the relic grindy and threw it in to a furnace.
    (3)
    Last edited by Khalithar; 05-30-2016 at 02:25 PM.

  9. #149
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Hayward View Post
    So people without static groups get shafted while exclusive cliques get their upgrades faster. That concept was garbage in XI and appears no better here.
    In a game that requires skillful execution of a team of 8 players, that's a perfectly natural outcome, but it's a bit off to assume that ONLY players with statics can pull these things off. My number one goal in ARR was to clear Coil, and I did so without a static, and in an FC that treated raiding like an allergy.

    If you want something bad enough, you find a way.
    (2)

  10. #150
    Player
    starLivitation's Avatar
    Join Date
    Oct 2013
    Posts
    485
    Character
    Starfish Melody
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    the relic's is SE's way to make older dungens more active and continual collection of tomes beyond the basic gear into relic items and such. been playing for 2 years and it's very clear that there is no other reason.
    to make the relic a good time investment, u get glamour and sometimes customize stats.
    i guess this is the deal they offer, and we either take it or leave it.
    i have given up trying to talk to change this as majority of players are ok with running rehashed contect time and time again every single upgrade. people stressed how important it's to rehash the content and how great of achievement for them it was to get their relic by spaming 1000 dungens.
    SE is not gona change their ways, if we the paying customers are perfectly satisfied with this.
    (2)

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