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  1. #11
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    Join Date
    Mar 2011
    Location
    Mount Gagazet
    Posts
    318
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

    Why don't I like HQ materials? Well I guess I feel if they change (Keyword: If) the quality problem into something more of what people think. (Example: 200 quality = quaranteed +1. Keep in mind that this number is fake.) To me, this seems rather odd to have in place ingredients that will guarantee a +1. Doesn't that just take the skill out of your craft? To me it does.

    Why HQ +1 & +2 gear but not 3? Well I guess also I feel that if they change the current quality system, (Keyword: If) they would have to get rid of the HQ+3 ingredients since it'll put a serious crutch on the craft doing an HQ based solely on skill. Now why not a +3? To be perfectly honest why three? Can you tell me a reason why three sounds better than two? Because it does a 6% stat increase per +1? Why not a 9% stat increase? Doesn't three different versions of HQ seem like a gimmick? No? Can you tell me why it should stay?

    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
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    Last edited by Enkrateia; 03-17-2011 at 05:26 PM. Reason: Personal attacks.

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