Quote Originally Posted by Lemuria View Post
For my part, I rather preferred the FFXI system. Tarutaru had low HP but insane MP, making them superior mages (which was canon in-game), Galka had low MP but insane HP, making them superb at tanking. Granted, it wasn't the most balanced system. Having a Galka as your white mage often made you groan before the fight started, as they really had to manage their MP and had the weakest cures, but it did make for a diverse roster.
I for one am glad they didnt keep this system. As someone that plays multiple classes, i would hate to have one job be severely gimped..

It would be nice if the races did have SOME distinct feature to differentiate them, and the stat differences would make sense (obviously getting punched by a Roe monk would hurt a lot more than getting punched by a Lala monk) but it would cripple the flow of this particular game..

Imagine if you went in with a race and class combo that wasn't the -most- efficient.. you would get booted out of nearly every run, as this community demands the most efficient teams, for the fastest runs possible.