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  1. #1
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Violette View Post
    Which outlines the two of the main issues with parry:
    It forces tank itemization down specific paths (which sucks) and it has little wiggle room.
    Yup, it sucks. And it does already exist. DRGs relaying heavily on SkS are rather history as well as ninjas melding SkS...
    There are better and worse meld choices. Melding full SkS or even just a little for ninja is a waste, while melding Det for BLM is not too efficient compared to spell speed and crit rate.

    You are saying that making parry stronger it would state which path should be taken to be most efficient.
    But that's how it is already. Crit has highest AP per point, Det is just behind, and rest are there somewhere. Se meta already exist.
    Changing parry that way won't change the meta itself.

    Btw:
    Quote Originally Posted by Violette View Post
    (and stop doing DREX only you casual)
    Please explain what is written here. i literally have no idea if you are offending me or just joking.
    For your sake you pray it is this second... >:C
    (0)

  2. #2
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Yuni_Queen View Post

    Btw:

    Please explain what is written here. i literally have no idea if you are offending me or just joking.
    For your sake you pray it is this second... >:C
    1. Don't make threats, that's not making me want to answer.

    2. It's because dungeons tend to have heavy physical damage, with very few magical attacks, as opposed to raids, where the dangerous damage is more mixed (or magical).
    (1)

  3. #3
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Violette View Post
    1. Don't make threats, that's not making me want to answer.

    2. It's because dungeons tend to have heavy physical damage, with very few magical attacks, as opposed to raids, where the dangerous damage is more mixed (or magical).
    Abandon Topic.
    Still have no idea what DREX is.
    And quess my joke missed you at doorway as well ._.

    Sohm Al is a good example of way more magical dmg than physical, but yeah, most dungeons have less those.
    (0)

  4. #4
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Yuni_Queen View Post
    Abandon Topic.
    Still have no idea what DREX is.
    And quess my joke missed you at doorway as well ._.

    Sohm Al is a good example of way more magical dmg than physical, but yeah, most dungeons have less those.
    Duty Roulette EXtreme.

    And while bosses may tend toward more magical mechanics, trash still is mostly physical across the board. Which also the only place parry approaches its true defensive values, but that's another post in another thread
    (0)