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  1. #1
    Player
    worldofneil's Avatar
    Join Date
    Aug 2013
    Posts
    2,650
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Oohlalaheals View Post
    Guildhests are only good the first time you run them on each class.
    As I see it, Guildhests are supposed to be mini training areas to give you some very scenarios to deal with different styles of mechanics. I don't think they were intended to be run repeatedly because frankly they're all insanely easy.

    Quote Originally Posted by Oohlalaheals View Post
    They are fun, short and simple, I would run them over and over again just like I do the low level dungeons if they gave a decent reward.
    Which is probably why they don't have a better reward. They're too simple and too quick. The reward we get is pathetic, but at the same time it's proportional to the amount of effort we put in.

    I recently did the Guildhest where you attack the goblins/run up the tree branch and I went in as a White Mage... and spent the entire time in cleric stance. Because everyone avoided the AoEs and the tank grabbed hate/hardly took any damage, I didn't even need to throw out a single heal!

    Quote Originally Posted by Oohlalaheals View Post
    I ran Titan the other day thinking it would give me the last few thousand xp I needed to level and it gave me 300. 300?! Why?
    Also an assumption of mine, but I don't think the trials were ever intended as a way to get exp, it was more for their drops or the challenge of the trial itself. I know it seems unlikely, but Titan did used to be actually be hard once upon a time... (or rather it was a lot less forgiving if people made mistakes).

    Sure they could add more exp to it, but they're not going to want to just give tons of XP for a 5 minute fight (or under 3 minutes if it's Garuda...), everyone would just spam those and the dungeon queue times would really suffer because of it. Not to mention that content is for level 50, it feels wrong if you were able to get from 50 to 60 with a level 50 trial.

    Quote Originally Posted by Oohlalaheals View Post
    It would give more options to people leveling alts and make it easier for new players to get groups for these things.
    Dungeons, fates, beast quests, roulettes are already quite a few options...
    (1)

  2. #2
    Player
    tinythinker's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    748
    Character
    Omi Senu
    World
    Faerie
    Main Class
    White Mage Lv 100
    Quote Originally Posted by worldofneil View Post
    As I see it, Guildhests are supposed to be mini training areas to give you some very scenarios to deal with different styles of mechanics. I don't think they were intended to be run repeatedly because frankly they're all insanely easy.

    Which is probably why they don't have a better reward. They're too simple and too quick. The reward we get is pathetic, but at the same time it's proportional to the amount of effort we put in.
    It has a roulette so you can run it over and over, probably to make sure new players have people to run them with. That's why I like a once per day 20-25 minute stacking bonus for using that roulette. You have to invest the time helping others during that period, and it would be better xp than you get now, but still lower than other content which has more challenge. Either that or some reward for doing some larger number of Guildhests over the lifetime of a character, like a costume or mount or something.
    (0)