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  1. #1
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100

    Temporary item bank for rare items

    So I just got out of a Battle at the Big Keep where I had a Bartz card hit the floor because my inventory was full. I didn't set out to get the card, it was a roulette, so I was there for the xp, and given how rare it is, I wasn't expecting any loot (before anyone says trololol make sure you have space next time).

    Given that I may never see another Bartz card, can we please have a temporary item storage that lasts until the end of the instance for these kinds of things (cards, primal drops, sheet music) so that they don't immediately hit the floor if our inventories are full. Also, if everyone leaves a dungeon/trial except you and you have a full inventory, the chests contents also immediately hit the floor, this feature will also alleviate that.

    Edit: Please keep the discussion on the feature, not my problem, I've gotten over the fact that the card hit the floor, and I know it's my own fault, but that does not change the validity of the feature that I am requesting.
    (10)
    Last edited by Lambdafish; 05-02-2016 at 06:49 AM.

  2. #2
    Player
    Bixillarla's Avatar
    Join Date
    Apr 2014
    Posts
    1,251
    Character
    Willow Rivers
    World
    Jenova
    Main Class
    Scholar Lv 90
    Here is an idea how about making sure you have a couple spots open just in case for stuff like this? It is not rocket science.
    (7)

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lambdafish View Post
    I didn't set out to get the card, it was a roulette, so I was there for the xp, and given how rare it is, I wasn't expecting any loot (before anyone says trololol make sure you have space next time)
    Quote Originally Posted by Bixillarla View Post
    Here is an idea how about making sure you have a couple spots open just in case for stuff like this? It is not rocket science.
    Sorry, beat you to it
    (7)
    Last edited by Lambdafish; 05-02-2016 at 06:47 AM.

  4. #4
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Beat people to it or not, it's really nobody else's fault but your own for having your inventory completely full. Just make sure you've got at least one space next time, problem solved

    Edit: I craft too - but know to never have my inventory completely full.
    (7)
    Last edited by WinterLuna; 05-01-2016 at 09:00 AM.

  5. #5
    Player
    Aife's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    106
    Character
    Aife Elke'noa
    World
    Excalibur
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Lambdafish View Post
    (Snipped for space)
    I support this idea. Space isn't necessarily an issue for me - but it would be nice to have an option to either drop another item in your inventory to replace drops that come to you or have a "temporary" holding spot until you leave the instance or something.

    I've seen similar executions in other games before and I feel like we're always complaining about space here. Seems like a "need to have" rather than a "would like to have" function? My only thought though is that the Triple Triad cards are not classified as "rare" items, are they? I'd imagine that even if they did create a rule it would have to involve some sort of restrictions like: "Blue Items Only" or something? How would items "qualify" for this sort of functionality?

    Edit: I don't "get" the passive aggressive lack of support on some of these enhancement requests. Are there valid reasons for not supporting improving someone else's experience even if it's not your own?
    (13)
    Last edited by Aife; 05-01-2016 at 09:06 AM.
    My mother told me I had a chameleon soul, no moral compass pointing due north, no fixed personality; just an inner indecisiveness that was as wide and as wavering as the ocean...

  6. #6
    Player
    worldofneil's Avatar
    Join Date
    Aug 2013
    Posts
    2,650
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Aife View Post
    Are there valid reasons for not supporting improving someone else's experience even if it's not your own?
    I think it's more because they have limited development time into what features can be added and this is something that we as the players already have a way to avoid. I know I'd personally rather they spend their time adding new features.
    (1)

  7. #7
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Quote Originally Posted by Aife View Post
    Edit: I don't "get" the passive aggressive lack of support on some of these enhancement requests. Are there valid reasons for not supporting improving someone else's experience even if it's not your own?
    Requests are not magically implemented and take developers time and resources. I'd personally rather them work on improving character inventory altogether, which they've already said will be difficult because of "server limitations." Working on a temporary inventory seems like a waste of their time when the solution is already there.

    We need more space to begin with - not just a bank that lasts to the end of our dungeon run.
    (1)

  8. #8
    Player
    Aife's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    106
    Character
    Aife Elke'noa
    World
    Excalibur
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by worldofneil View Post
    I think it's more because they have limited development time into what features can be added and this is something that we as the players already have a way to avoid. I know I'd personally rather they spend their time adding new features.
    Quote Originally Posted by WinterLuna View Post
    Requests are not magically implemented and take developers time and resources. I'd personally rather them work on improving character inventory altogether, which they've already said will be difficult because of "server limitations." Working on a temporary inventory seems like a waste of their time when the solution is already there.

    We need more space to begin with - not just a bank that lasts to the end of our dungeon run.
    While that's very considerate of people to consider the work-load implications; we do pay to play... There's a huge community here and of course everyone is going to have their own priorities that don't align with the next person's. It just seems to me that people like to hear their own negativity and thus leave these useless replies.

    Thinking more about a potential enhancement - players already have the Key Items inventory slots in their inventory. Does anyone actually use this? These inventory slots that are already built-in should be re-purposed... they are such a waste in their current state. Admittedly, I haven't done ALL of the content in the game - but currently the only item in my Key Items inventory bag is the Aether Compass, which I don't think has any use once you've found all of the Aether Flows or air-streams or whatever they are called....
    (5)
    Last edited by Aife; 05-01-2016 at 09:56 AM.
    My mother told me I had a chameleon soul, no moral compass pointing due north, no fixed personality; just an inner indecisiveness that was as wide and as wavering as the ocean...

  9. #9
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Quote Originally Posted by Aife View Post
    Snip
    They're not useless replies, it's feedback. As you said, some people have different priorities. If you make a thread with a suggestion you should be open to people disagreeing or having other priorities. This "problem" can be very easily solved whereas other things can not.

    I use the Key Items tab all of the time. It stores beast tribe items, my hunt marks, special quest items and various other things I don't really want in my inventory.
    (3)

  10. #10
    Player
    RoseOfTheRaven's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    179
    Character
    Rosy Manderville
    World
    Cactuar
    Main Class
    Astrologian Lv 71
    Quote Originally Posted by Aife View Post
    Thinking more about a potential enhancement - players already have the Key Items inventory slots in their inventory. Does anyone actually use this? -snip-
    I use it on occasion, but tbh I feel like it could be resized. The amount of items I have had in that tab at any given time has never exceeded three rows. Yet we have so many rows for it. Perhaps this space could be reduced and given towards more inventory slots.

    I do agree with you that we pay to play and that should be enough for them to add more slots--we can pay for extra retainers..yet they complain on data stress? So we are paying for the extra data to be given for retainer slots..maybe they can implement a payment for extra bag space. Plenty of games have done this before. Sure I think it's dumb to have to pay to increase my bag but if they are that hurting from data strain..I guess I could live with it.
    (3)

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