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  1. #16
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by DWolfwood View Post
    Do they make Hammers do slashing damage? It would probably be fine if they did blunt damage, and you had a Monk, but it would be something to think about.
    Considering MNK weapons often have sharp blades and should do stabbety-stab damage but still count as blunt damage, I'd bet that if there was a mace or hammer type weapon for PLD or WAR, it'd still count as slashing damage. It's less a damage based on weapon type/looks than based on class.

    One issue with PLD getting maces, btw... it sort of veers into THM territory with their early-level scepters.

    As for Archer/Bard... Crossbows? =) (Those, however, would require entirely new combat animations, due to being held in a completely different manner.)

    Quote Originally Posted by Felis View Post
    The moment a sword fighter start to fight with a mace he turn into a mace fighter.
    Well, good thing the PLD is called Paladin, then, and not Sword Fighter :p
    Yes, they are two different weapon types, and some animations/skills might seem odd. There are plenty of other things in this game already falling into the "seems odd" category.
    Of course, they could just treat certain weapon skills as "requires sword equipped" (similar to how shield bash/lob/swipe require you to have a shield equipped), though that would immediately render those non-sword weapons useless and "glamour only". (And since glamours are just illusions anyway, it wouldn't hinder the skills IRL either. You'd just get people staring at you and wondering how the hell you stabbed someone to death with a hammer.)

    Quote Originally Posted by Jimoori View Post
    And if they do blunt damage Monk will boost tank damage. And tanks aren't aloud to DPS anymore.
    ...wait. Correct me if I'm wrong, but did you just say that it would be a bad idea because MNK would be able to boost tank damage if tanks had weapons that counted as blunt because damage-boosting is bad? What about NIN and WAR being able to boost tank damage as it currently is?
    Also, like I said above, if SE implemented a few alternative weapons, they'd most likely go the lazy way and have all those weapons count as the "default" damage type of that class. Just like how MNK still does blunt damage despite having a couple of 10-ilm-long knives stuck to their knuckledusters...
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    Last edited by Noxifer; 04-28-2016 at 10:27 AM.