Yeah, I really don't get why people pick scythes for DRK aside from the "lol look I'm so edgy" thing. From a gameplay standpoint the difference would be purely aesthetic. Hammer/Mace vs Sword at least would possibly give other differences.
The whole purpose of this request is aesthetic. Like how people request new hairstyles, and scythe isn't meant to be "lol look I'm so edgy." That's just insecurities talking. I actually just like the idea, like Magus in Chrono Trigger used.
I mean I'd be fine if they did that. However, I think a job that used only Maces for instance would be very boring visually, personally. As for the Scythes, I do hope they have something planned, because it's definitely an interesting weapon. The 2h hammers as well.They aren't likely to do this as it would restrict the available design space for new classes/jobs. Every one of those options you mentioned could instead be given to an entirely new class, and if they gave them to existing classes instead, they'd have to start going into some pretty off-the-wall places in future expansions for weaponry. While they'll probably do that sometimes (the Star Globe for AST was fairly unique, and Dancers have often used ribbon-type weapons in other FF titles), I suspect most new jobs will be using relatively familiar weaponry.
Last edited by DWolfwood; 04-28-2016 at 09:28 AM.
It's more likely that the "mace" job would include just about every blunt, hammer type weapon (including maces and morningstars) suitable for whether it was a 1-handed or 2-handed job, with their higher level weapons tending to be more like warhammers/greathammers. Think Thor and Mjolnir.
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