Quote Originally Posted by Reynhart View Post
Yet people still leave it en masse because they don't care about the Xp and only want the lvl 60 tome bonus. Pretty effective change.
And then you just add more tomes to it and you fix that problem. They already have a system for this. It's the poetic / eso bonus system. They only need to tweak it to apply to certain roulette duties.

Quote Originally Posted by Reynhart View Post
Wrong. The first room of Dzemael was the most spammed Xp place, leading to to people starting the dungeon in their roulette, and seeing 3 other people leaving right before the first boss. Great mentality here.
My point was that people gravitate towards low effort, high time efficiency leveling content. Is that point wrong? No. You made the comment that AV has good EXP returns as if that discredits that notion when the premise of that statement was just false.

Quote Originally Posted by Reynhart View Post
You're still taking it backwards. You try to justify people being jerks because the game is not rewarding enough, but it's the exact purpose of the roulette. The bonus is right that, a bonus. Why do you get a bonus ? Because you accept the random nature of the roulette. And now, you're telling me that you should be rewarded for that random part on top of...being rewarded for the random part. And I'm pretty sure even if the reward were increased, people would still complain about how much time it takes to complete a Duty, or to cap their tomes...seriously, stop with that fast-food mentality.
They aren't being jerks. You are just interpreting it as such. To me, they are just people who want to farm tomes quickly and easily. Who can genuinely fault them for that? We all would like that. The statement don't hate the player, hate the game applies here. It's an imbalanced system with loopholes that allow abuse. Don't punish the players because your system is flawed. Fix the system through a positive and productive change.

You're the one taking it backwards by adding more layers of punishment that inevitably have collateral damage.

Quote Originally Posted by Reynhart View Post
Then people would complain that they have nothing to do...or complain that Esos should not be capped, or complain about how you still need to buy 40 items with Esos for the Anima or complain how each hyper Anima item costs 1800 esos...or complain about how you should be able to have that reward when going unsynced...or how AV is "tooo haaaard", or how all the parties they end in are bad because their DPS are not perfectly optimal...or just bail out of every other dungeon, leaving those who need to clear them in the dust.

I really thought you've experienced this community enough to understand that the more you give people, the more they'll want...
Irrelevant rambling. The concept of balance is the basis of the adjustments. Just look at Pharos Sirius HM / Saint Arboretum vs. Neverreap / Fractal. The former is a longer run but balances that through a larger tomestone reward and no ilevel sync. The latter is a faster dungeon but gives less tomestones. There is a balance there that Aetherial Chemical Research Facility falls well outside of. People aren't asking for more. They are apparently perfectly fine with certain rewards in the roulette -- so perfectly fine that they don't mind waiting out the penalty for them.