Page 2 of 19 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 185
  1. #11
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Remus View Post
    Just updated OP with some images of the slide.
    Thanks!

    Hopefully it's suitably dark, twisted and creepy. I'd love something similar to Bloodborne/Dark Souls...or more specifically something like the undercity within Lea Monde from Vagrant Story.
    (0)

  2. #12
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Please don't let this be another flop like Diadem... please don't let this be another flop like Diadem...
    (38)

  3. #13
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    I want to be excited for this, but SE is very good at underselling.
    (8)

  4. #14
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Theodric View Post
    Does anybody have a link with pictures/additional information?
    Since it literally was announced about 15 mins ago you will probably see more people talking about it soon.

    Basically the key points I picked up:

    - For 1-4 Players
    - Layout changes every time.
    - Separate progression system so you will start as lvl 1 on the first floor.
    - Ilvl doesn't count for much so you will need buffs obtainable in the floors. However some things that give buffs can be trapped and debuff you instead.
    - progression is saved on certain floors. Die and you go back to your 'save point'
    - Some floors will have conditions that effect what you can do and how you can play such as limitations on damage types.
    - There will be bosses on some floors.
    - Separate to the new Treasure dungeons that are coming out.

    Sounds like a form of content that you can start playing pretty early. They talked about you being able to play with friends who just joined. Didn't say anything about rewards. Story is that they have discovered deep under the Shroud tunnels where an army of undead is awakening. I suspect it will be using the level adaption system from the HW combined with what sounds like randomly generation tech for layouts. Could be a good new alternative for levelling alts if it gives exp on completion for your class/job outside of the dungeon.

    On a side note they also practically confirmed that there will be Moogle beast tribe quests in 3.3. Yoshi said they are trying to redeem them in players eyes since the lvling quests turned a lot of players against them.
    (4)

  5. #15
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Theodric View Post
    Thanks!

    Hopefully it's suitably dark, twisted and creepy. I'd love something similar to Bloodborne/Dark Souls...or more specifically something like the undercity within Lea Monde from Vagrant Story.
    I'm actually hoping it's a Gelmorran ruin or some such that's been overrun cause we've been asking for more lore about that for ages.
    (10)

  6. #16
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Ashkendor View Post
    I'm actually hoping it's a Gelmorran ruin or some such that's been overrun cause we've been asking for more lore about that for ages.
    Since its under the Shroud I'd say it almost certainly is. One of the big questions though is why is there a huge undead army sleeping under the Shroud? What happened to create it? The Undead in Thanalan come from the war with Sil'dih. What animated this army? Can you imagine if its like some ancient Gelmorran disaster? That's horror movie fuel. Trapped underground with a natural world that will kill you if you go above ground and an undead nightmare below your feet.
    (3)

  7. #17
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Deep dungeon you say ?
    (12)

  8. #18
    Player
    whythehate's Avatar
    Join Date
    Jun 2015
    Posts
    73
    Character
    Wtbgu'cum Chepgillolz
    World
    Phoenix
    Main Class
    Gladiator Lv 52
    Really looking forward to this, if it's similar aspect to nyzul island from ffxi I will love it.
    (2)

  9. #19
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    This just reminds me that I have yet to do the dungeons & Sephirot hardmode on any of my characters yet. Just been busy leveling up tank & healing classes & alts.
    (1)
    I LIKE the fence. I get 2 groups to laugh at then.

  10. #20
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Belhi View Post
    Since its under the Shroud I'd say it almost certainly is. One of the big questions though is why is there a huge undead army sleeping under the Shroud? What happened to create it? The Undead in Thanalan come from the war with Sil'dih. What animated this army? Can you imagine if its like some ancient Gelmorran disaster? That's horror movie fuel. Trapped underground with a natural world that will kill you if you go above ground and an undead nightmare below your feet.
    I think the reason why The Shroud has so much Voidsent is mostly due to what the Mhachi did, they did summon very powerful voidsent (Diabolos and Ferdiad) not only that, but the Elementals have weakened considerably, so they can't protect/ prevent voidsent from appearing.

    Though I think Edda has a hand in this ... she does have a propensity for awakening the undead in Gelmorran ruins
    (3)

Page 2 of 19 FirstFirst 1 2 3 4 12 ... LastLast