Please don't let this be another flop like Diadem... please don't let this be another flop like Diadem...
I want to be excited for this, but SE is very good at underselling.
Since it literally was announced about 15 mins ago you will probably see more people talking about it soon.
Basically the key points I picked up:
- For 1-4 Players
- Layout changes every time.
- Separate progression system so you will start as lvl 1 on the first floor.
- Ilvl doesn't count for much so you will need buffs obtainable in the floors. However some things that give buffs can be trapped and debuff you instead.
- progression is saved on certain floors. Die and you go back to your 'save point'
- Some floors will have conditions that effect what you can do and how you can play such as limitations on damage types.
- There will be bosses on some floors.
- Separate to the new Treasure dungeons that are coming out.
Sounds like a form of content that you can start playing pretty early. They talked about you being able to play with friends who just joined. Didn't say anything about rewards. Story is that they have discovered deep under the Shroud tunnels where an army of undead is awakening. I suspect it will be using the level adaption system from the HW combined with what sounds like randomly generation tech for layouts. Could be a good new alternative for levelling alts if it gives exp on completion for your class/job outside of the dungeon.
On a side note they also practically confirmed that there will be Moogle beast tribe quests in 3.3. Yoshi said they are trying to redeem them in players eyes since the lvling quests turned a lot of players against them.
I'm actually hoping it's a Gelmorran ruin or some such that's been overrun cause we've been asking for more lore about that for ages.
Since its under the Shroud I'd say it almost certainly is. One of the big questions though is why is there a huge undead army sleeping under the Shroud? What happened to create it? The Undead in Thanalan come from the war with Sil'dih. What animated this army? Can you imagine if its like some ancient Gelmorran disaster? That's horror movie fuel. Trapped underground with a natural world that will kill you if you go above ground and an undead nightmare below your feet.
Deep dungeon you say ?
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Really looking forward to this, if it's similar aspect to nyzul island from ffxi I will love it.
This just reminds me that I have yet to do the dungeons & Sephirot hardmode on any of my characters yet. Just been busy leveling up tank & healing classes & alts.
I LIKE the fence. I get 2 groups to laugh at then.
I think the reason why The Shroud has so much Voidsent is mostly due to what the Mhachi did, they did summon very powerful voidsent (Diabolos and Ferdiad) not only that, but the Elementals have weakened considerably, so they can't protect/ prevent voidsent from appearing.Since its under the Shroud I'd say it almost certainly is. One of the big questions though is why is there a huge undead army sleeping under the Shroud? What happened to create it? The Undead in Thanalan come from the war with Sil'dih. What animated this army? Can you imagine if its like some ancient Gelmorran disaster? That's horror movie fuel. Trapped underground with a natural world that will kill you if you go above ground and an undead nightmare below your feet.
Though I think Edda has a hand in this ... she does have a propensity for awakening the undead in Gelmorran ruins
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