Quote Originally Posted by PotatoGirl View Post
They really just need to get rid of adrenaline as a whole. Cause it isn't making anything faster like they wanted. It just turned into hot potato.
Agreed. If anything, the over-reliance on limit breaks has actually made the game slower, as it turns the last two minutes into a stupid dance of "can I juke/survive the incoming melee LB". It has barely any counterplay, involves very little personal skill or class knowledge, and in general is just unfun and cheesy.