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  1. #51
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Yhisa View Post
    It just annoys me a lot when i see or hear poor things said about ast or compared to other
    AST reputation is also erroded by people grossly over exaggerating its abilities when compared to the other healers......like what you are doing.

    Quote Originally Posted by Yhisa View Post

    - Mega HoT trick
    - 3 cards trick
    - Omega AoE damage trick
    Mega HoT trick is not just unique to AST, WHM can do exactly the same effect.

    Please explain the 3 card trick. You should never have access to three cards at once on an AST.

    And what in blue blazes is an "omega AoE damage trick". It would help if you didnt make up weird names for things that dont exist in game.

    Quote Originally Posted by Yhisa View Post
    ADD the 5% speed u gain from Diurnal sect aswell... U can drop ur cast and recast to 1.50 cast and 2.20 recast if u throw an arrow on yourself

    Iv already done it a few times and got 5 casts of remeber that there is delays when u cast spells within the game (u know the cast and move trick) so ur final 5th cast goes off anyway if i knew how to make videos and upload it i would have shown the prove of it which will then change the statement of Astrologian a lot
    If you, as an AST, are using arrow on yourself, then there is something seriously wrong........

    Quote Originally Posted by Yhisa View Post
    .... Light speed reduce ur MP cost of spells aswell i swear ur both really over sighting the AST kit

    Lightspeed + ewer or aether malipulation = free AoE healing if u stack spell speed enjoy ur 5th instant spell before light speed wears of, unless u want to extent it with celestrial opposition which gives more mana regen and more light speed casts

    Yeah let see a WHM do that xD appart from the free assize WHM have to burn MP to use medica 1/2 or Cure 3 where ast can Burst heal the entire party without spending any MP and throw out a AoE regen too with 0 cost

    Like i said AST require u to combo ur kit if u do this No other healer can beat u

    And if i have speat and mech /bard already blow cooldowns throw it on urself so u van burst Sooner next time

    Please stop over sighting the AST kit as a whole
    Its not free healing on AST. It has just taken multiple resources to pull off:

    1) lightspeed (a cooldown)
    2)ewer (a card, which could be used in someone else)
    3)Lunineferous Aether (guessing you didnt mean aetherial manipulation, seeing as that is a BLM skill and is a movement based skill)
    4) mana.

    So those free AoE heals did, in fact, use 4 resources, so are not free.


    Most of all tell us about the three card trick and omega aoe thing please.......
    (3)
    Last edited by DarkmoonVael; 04-20-2016 at 06:03 PM.

  2. #52
    Player
    LDR's Avatar
    Join Date
    Sep 2015
    Location
    Healing Idiots, DPS tanking, being more fashionable than you, touching your butt
    Posts
    196
    Character
    Kessler Larael
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Well this thread took a rather hillariously entertaining turn, always fun to see "this is how i think this works" presented as factual and used as reasons why X is "better".

    Anyway, as always Ghishlain has provided core points backed with actual factual knowledge and experience and thus pretty much addressed the thread point.
    never change Healing senpai


    As for that last point in the OP, "is one better than the other in some instances", of course; when presented with options, 99% of the time one will always be better than the others for that specific situation at that specific point in time. However for the most part everything is balanced well [enough] and any of the healers are completely safe to use for any given instance, thus that "being better" is a very marginal improvment and you typically will not suffer for not have X during Y.
    It's, as always, honestly more down to the player than the actual job/class they're using to perform well and "be better" than other options for whatever scenario your against.
    and of course, who or what is better changes through out instances and fights so, you really cant have it perfect unless you literally brought 5 Healers.... which would be a nightmare to co-ordinate and actually make it worse so.....


    However one thing i just wanted to tack onto this pros and cons thing is 1/1 Meta points, so

    WHM
    +You are still widely regarded as the "Power Healer" and will generally be accepted in whatever content you wish, people know what to expect with you.
    -You will generally be tasked to main heal fights, possibly even solo for periods, if your not comfortable with this then think elsewhere.

    SCH
    +You are widely considered mandatory for high end content and will rarely be denied a place in said content.
    -You will often be expected to DPS as much as possible and only heal as back-up or to shield Busters etc, if you dont like to DPS, look elsewhere.

    Di.AST
    +Many now realise you are an equal replacement for WHM and have your own advantages, you shouldnt have much problem finding places for content.
    -There is still a stigma surround AST from the past and some people will class you as a "Risk", you may get denied by people who havent moved past that.

    N.AST
    +Your powerful and have your advantages, and knowledgable people are now recognising that; your not the risk you used to be and some people prefer you.
    -You get both the general AST stigma, AND a persistent stigma that your "inferior in all ways" compared to SCH; many will deny you or expect you to go Diurnal.


    Either way, you do you and play what you like to, you will always be a better healer for that then going for the "best" healer.
    (3)
    Kessler Larael / Alesana Gardeneau / Sierra Alpha / Moko Tarou
    [Coeurl Army]

    Raeleighn Corinthian / Riley Renault
    [Balmung Hobos]

    6 characters, 1 massive idiot

  3. #53
    Player
    Cherub's Avatar
    Join Date
    Aug 2013
    Location
    Floating City of Nym
    Posts
    392
    Character
    Miasma Eschaton
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Omega aoe damage trick....where did that omega come from lmao. I assume he means lightspeed + gravity spam which in itself is probably worse than it sounds. You save MP and 0.5seconds cast time but lose 25% damage on every mob it hits. Not sure if it's worth it.

    No clue how to do 3 cards tho. Maybe with spear somehow. No clue.
    (0)

  4. #54
    Player
    HPDelron's Avatar
    Join Date
    Feb 2016
    Posts
    177
    Character
    Duran Felden
    World
    Jenova
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Ghishlain View Post
    I don't need to see anything. I skate all the time while casting Stoneskin on AST in between pulls while auto running. I'm not sure what stutter stepping has to do with giving you more casts with Lightspeed, so if you want to explain that better, I'm all ears (eyes?)
    Just for the sake of being a contrarian I'll pipe in here. I can't speak for Yhisa but it seems obvious to me that Lightspeed lets you get more casts off in many practical situations. This is because there are a great deal more circumstances where you can get off an instant cast than a standing one. In cases where you must move or get hit by an unacceptable AoE you can get a cast off with Lightspeed but not normally. In cases where can stand to cast but your targets are moving such that you can't reliably count on range, you must move to get off the heal in a meaningful fashion.

    While I'm not well acquainted enough with Savage to say how common those conditions are there. Even in normal modes and primals these conditions are common enough to be a meaningful consideration. The idea that instant casts and extra mobility do not also translate to more heals cast more effectively only really holds in the case you and your target are both essentially static.

    Sure it doesn't get you more GCDs but when the chips are down in an emergency I'm not sure GCDs are always acting as the real bottleneck.


    Quote Originally Posted by Cherub View Post
    Omega aoe damage trick....where did that omega come from lmao. I assume he means lightspeed + gravity spam which in itself is probably worse than it sounds. You save MP and 0.5seconds cast time but lose 25% damage on every mob it hits. Not sure if it's worth it.

    No clue how to do 3 cards tho. Maybe with spear somehow. No clue.
    At the start of the encounter have any 30s base card in spread with extension up. Cast it and draw/redraw for another 30s card.
    You now have a 30s card and a 60s card ticking. Draw is on the usual 30s CD.
    Time Dilate the 30s card.
    You now have a 45s Card and a 60s Card ticking.
    When Draw's timer is up they're at ~15s and ~30s each.
    Cast a new card and you can Celestial opposition all 3. Giving you ~35s, ~20s, ~35s on the duration at that time. Though in practice these duration will probably be off by a second or two because human reaction times and server input delay just aren't going to get you 0-MS uses the instant everything is up.

    That said it's kind of a cute gimmick and not a real power boost. Your card CDs are what they are and it's basically a whole lot of bending over to get an extra 5s worth of value out of CO and it probably isn't any better than fishing for expansions.
    (2)
    Last edited by HPDelron; 04-20-2016 at 08:43 PM.

  5. #55
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    I cannot believe i have to put salt on all ur wounds and make 2 videos to show spell speed effects like speed

    1st video with lightspeed and no gear 4x cast helios
    https://youtu.be/AMW8I_z7d6k

    2nd video with gear on 647 spell speed 5x cast helios
    https://youtu.be/2DK4a_pj1y4


    So there is my prove that spell speed effects ur casts on light speed so u all ow me a big fat apology
    (0)

  6. #56
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    I'll respond more to other comments later as I'm about to head into work but..

    Quote Originally Posted by Yhisa View Post
    I cannot believe i have to put salt on all ur wounds and make 2 videos to show spell speed effects like speed 1st video with lightspeed and no gear 4x cast helios
    https://youtu.be/AMW8I_z7d6k

    2nd video with gear on 647 spell speed 5x cast helios
    https://youtu.be/2DK4a_pj1y4


    So there is my prove that spell speed effects ur casts on light speed so u all ow me a big fat apology
    There's nothing to apologize for. Everyone you're responding to knows Spell Speed affects the number of casts you can do within a time frame because it reduces your Cast time and Recast time.

    What everyone's point of contention is the fact that you seem to believe that Lightspeed grants "more cast times" which most of us are interpreting as "more GCDs" which is incorrect *Points to HPDelron's post above* If you explained "more casts" as "gives us the ability to heal while moving that let's us get more emergency heals out in a pinch" then yes, that is correct.

    Also, you notice how the only way you actually GOT more casts is by adding spell speed. If you take Lightspeed out of the equation, you still get the same number of casts. Lightspeed and Spell Speed work independently of each other. The act of using Lightspeed does not give your more spell casts within the same time frame as you have been indicating this entire time. This just show cases your ignorance of the game mechanics as a whole.

    Context is key. If you can't explain yourself properly after the number of posts you've made on the subject, I would recommend rethinking your approach.

    As it stands right now, you're just salting your own wounds more by continuing to show a level of both arrogance and ignorance that is unbecoming of people who ply the healing trades.

    [EDIT]

    I've re-read your original comments on the matter just now just to be sure I wasn't missing anything now that I've cleared my head after a night of rest and now I can kinda see what you're trying to say with Lightspeed on the original comment >>;

    It'd probably be better in the future if you said "Spell Speed enables more casts which allows you to fit more spells into Lightspeed's duration" which is absolutely correct (assuming that's how you wanted your original point to come across, I honestly don't know anymore with the way you try to explain yourself)
    (1)
    Last edited by Ghishlain; 04-20-2016 at 09:45 PM.

  7. #57
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Yhisa View Post
    I cannot believe i have to put salt on all ur wounds and make 2 videos to show spell speed effects like speed

    1st video with lightspeed and no gear 4x cast helios
    https://youtu.be/AMW8I_z7d6k

    2nd video with gear on 647 spell speed 5x cast helios
    https://youtu.be/2DK4a_pj1y4


    So there is my prove that spell speed effects ur casts on light speed so u all ow me a big fat apology
    Good joke mate tell another!
    (0)

  8. #58
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Yhisa View Post
    So there is my prove that spell speed effects ur casts on light speed so u all ow me a big fat apology
    You said:
    Quote Originally Posted by Yhisa View Post
    Ast got the best HoT in the game no other healer can get 4-5k HoT on a none tank... If tank ur looking at a 6-7k hot instead, AST is also the strongest healer for AoE healing due to its kit it stomps WHM hard
    Quote Originally Posted by Yhisa View Post
    U do know that spell speed effects lightspeed right ? Which allows u to get a lot more casts off
    Quote Originally Posted by Yhisa View Post
    Also ur potency on hots is misleading due to spell speed effects the potency of hots it may be small but it still effects the potency
    Quote Originally Posted by Yhisa View Post
    If we go by ur logic WHM burst is by using cooldowns to achieve that burst, when ast does the same there burst is much higher then WHM in terms of AoE healing and dont eat up mana either
    Quote Originally Posted by Yhisa View Post
    Lightspeed + ewer or aether malipulation = free AoE healing if u stack spell speed enjoy ur 5th instant spell before light speed wears of, unless u want to extent it with celestrial opposition which gives more mana regen and more light speed casts
    Quote Originally Posted by Yhisa View Post
    Yeah let see a WHM do that xD appart from the free assize WHM have to burn MP to use medica 1/2 or Cure 3 where ast can Burst heal the entire party without spending any MP and throw out a AoE regen too with 0 cost
    There are so many lies here that even an Apple fanboy would be ashamed to promote. If anything, you the community an apology for false advertisement. I'm not even going to go into all this. But absolutely no one stated the contrary of getting a fifth cast off with light speed
    (1)

  9. #59
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by HPDelron View Post
    At the start of the encounter have any 30s base card in spread with extension up. Cast it and draw/redraw for another 30s card.
    You now have a 30s card and a 60s card ticking. Draw is on the usual 30s CD.
    Time Dilate the 30s card.
    You now have a 45s Card and a 60s Card ticking.
    When Draw\\'s timer is up they\\'re at ~15s and ~30s each.
    Cast a new card and you can Celestial opposition all 3. Giving you ~35s, ~20s, ~35s on the duration at that time.
    Yay an ast that knows the 3 card trick /happy and well if u pull spear and hold until ur draw comes back u can knock off 6 sec on ur draw cooldowm which drops it to 24 seconds but this 3 card trick is very good if rngus favors u before i have gotten 2x balance and 1x arrow

    And celestrial opposion is no different when ast use it on AoE balance/arrow which onky give + 5sec

    Like i said im always testing and playing AST and finding new tricks when playing it
    (0)

  10. #60
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Yhisa View Post
    Yay an ast that knows the 3 card trick /happy and well if u pull spear and hold until ur draw comes back u can knock off 6 sec on ur draw cooldowm which drops it to 24 seconds but this 3 card trick is very good if rngus favors u before i have gotten 2x balance and 1x arrow
    By this logic, Expanded cards would be an 8-card trick <_>
    (3)

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