...where do I even begin *Rubs temples*

Quote Originally Posted by Yhisa View Post
U do know that spell speed effects lightspeed right ? Which allows u to get a lot more casts off
You are mistaken. Spell speed reduces the cast time and recast time of your spells. All Lightspeed does is reduce the cast time of spells by 2.5s while it's active. You're not using GCDs any faster (though you are front loading your heals). That's just an affect of your Spell Speed on your GCD when combined with the cast time reduction of Lightspeed (maybe a small exception with Gravity but you shouldn't be using Gravity with Lightspeed normally).

Quote Originally Posted by Yhisa View Post
Also ur potency on hots is misleading due to spell speed effects the potency of hots it may be small but it still effects the potency
Any potency AST can get from SpS, WHM can get stacking an equal amount of SpS. I'm not quite sure what's the point of this comment.

Quote Originally Posted by Yhisa View Post
I mean bone dragon in crystal tower, 2 alliances got wrecked and they had whm/sch.... And here is me with a sch and outhealed the damage recieved solo without sch help,,, and this is because everyone ignored the skeleton adds

If we go by ur logic WHM burst is by using cooldowns to achieve that burst, when ast does the same there burst is much higher then WHM in terms of AoE healing and dont eat up mana either
This isn't proof that AST has better healing than WHM. This is just proof that maybe you reacted to the failed mechanic much better than the other healers did in the other alliances - thus you succeed and they wiped. If you look at the actual potency per second of each spell and potential buffs at level 50, you get this order of magnitude:

Medica = 300 Potency @ 2.5s cast time = 120 potency per second per person
Helios = 300 Potency @ 2.5s * 0.95 = 126.3 potency per second per person
Medica w/ PoM = 300 potency @ 2.5s * 0.8 = 150 Potency per second per person
Helios w/ Synastry = 300 Potency * 1.2 @ 2.5s * 0.95 = 151.6 potency per second per person
Medica w/ Divine Seal = 300 Potency * 1.3 @ 2.5s = 156 potency per second per person
Helios w/ Synastry + Arrow = 300 Potency * 1.2 @ 2.5s * 0.95 * 0.9 = 169.0 potency per second per person
Helios w/ Synastry + Enhanced Arrow = 300 Potency * 1.2 @ 2.5s * 0.95 * 0.85 = 179.10 potency per second per person
Medica w/ Divine Seal + PoM = 300 Potency * 1.3 @ 2.5s * 0.8 = 195 potency per second per person

Also not sure what you mean by "not eating up Mana" in your post since AST doesn't have an AoE heal ability that isn't a HoT.

Quote Originally Posted by Yhisa View Post
AST got the best Kit out of all the healers with certain combos u can push both healer dps and not worry about healing for a while, which a WHM or SCH cannot do, there is a lot of tricks to learn as AST which many people have not even learned
Quote Originally Posted by Yhisa View Post
It just annoys me a lot when i see or hear poor things said about ast or compared to other

AST require a HIGH skill cap to play and once u learn tricks with ur cooldowns it outshines all other healers

But people will flame saying but SCH/WHM got X skill. But forgets AST also have cooldowns too that are in sync with each other

There is endless of combos an astrologian can do with there kit unlike WHM/SCH which is set in stone

So far i have learned this tricks as AST

- Mega HoT trick
- 3 cards trick
- Omega AoE damage trick

Thing is AST can keep things rolling if u do not blow everything all at once u need to be patient and use ur brain and stop fishing for AoE balance/arrow and use ur cards/royal road properly to achieve maximum benefit
Every job has their nuances that require them to play well and have different tactics and tricks that work well with their kits. Divine Seal + Regen + Medica II + Asylum (360 potency / tick) pretty much equals AST's super HoT ticks (366 potency / tick) at the cost of having less duration but WHM "mitigation" can be extended on trash via Holy stun on Trash for an additional 7 seconds. The most obvious trick in the SCH kit is Deployed Adlo, but can combine with Fey Illuminate + Dissipation for insane mitigation in a single sitting if required.

Yes, it's annoying when people say that AST can't compete as that shows a level of ignorance of a past incarnation of the job. With that being said, telling everyone else to "learn to play" that you are prone to do in a myriad amount of your posts isn't the way to do it. Instead it just shows a level of ignorance from you about the entire healing paradigm. Right now, all I get from your posts is that (1) you're an AST fanboy/girl (2) you show a level of contempt for other healers that's unhealthy and (3) you have a level of ignorance about game mechanics and it hurts your posts and logic more than it helps.