Quote Originally Posted by winsock View Post
Like flash and SB? They already have the basic tools to do it.

There are a few good reasons to not give tanks tank stance right away:

Having that much threat scales enmity meter in such a way that it become hard to read. This means tanks, DPS, and healer could struggle to understand how it works.
DPS classes would also get very little information about their performance early on.

Tank's require very, very little healing as is. New tanks often forget to use defensive cooldowns. What happens to the existing and already very low healing requirements, if say, GLD has 20% dmg reduction and probably won't lose threat?
tanks can't have tank things because enmity meter is hard to read. I don't even. healer job too easy when at that level? well it's 1 cure from 0 to full with or without tank stance.

Here's the relevant part of the discussion. This whole conversation is pertaining to encouraging newer players to try the tanking role. I can argue that you can't do anything you said nearly as well unless you're talking a level-synced down tank with proper accessories and gear. but I'm talking stepping into the role at 15 for the first time, you would've had nothing but the new tutorial gear (left side only) and MAYBE some under-level accessories, minimum secondary stats. I havn't seen a marauder for awhile, so maybe this is just a GLA problem. with the insanely low weapon dmg scaling for 1hand weapons, savage blade as only enmity generator other than flash. it's rough (especially considering a large portion of DF group consist of level-synced 60, which isn't a bad thing necessarily).

I'd love to prove my point by inviting you to tank a sastasha for me, but that's clearly not an option.