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  1. #131
    Player Yuni_Queen's Avatar
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    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    True, but i think you little exaggerate things. Those delays are not so long, so that Dark Arts and <stuff goes here> are problematic in use (i was struggling with latency as well!)

    Ressurections macros are indeed a hell on earth, i am not touching rezz + macros just because of delays they provide.
    (0)

  2. #132
    Player
    Granyala's Avatar
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    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Well that's the point.
    The delay doesn't come from the macro. It comes from the delay the game demands after performing an instant-off GCD action.

    To make a [dark arts] -> [dark mind] macro function at all I have to input a <wait.0.5> after dark arts.

    In the case of [Swiftcast], I needed a whole second or the game would refuse the follow up command [resurrect].
    (0)

  3. #133
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Yea, BLM has some nasty cross-class long skills. Surecast is same iirc.

    However if compared Dark Arts have lower than 0.8 sec animation lock for sure.
    Tested on A1S, popping Dark Arts + Dark Mind 1 sec before Plasma goes in is indeed living on the Edge xD
    (0)

  4. #134
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Yuni_Queen View Post
    Tested on A1S, popping Dark Arts + Dark Mind 1 sec before Plasma goes in is indeed living on the Edge xD
    Do you even think of your poor Characters blood pressure?! :X

    .5 seconds is the animation lock on Dark Arts. I think that's almost short enough to queue the next spell, but latency spikes can probably screw that up.
    (0)

  5. #135
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    My char blood pressure is probably lower than those healers giving me later notes: "Don't do that again".

    good latency spikes can actually be up to 2 sec for me :')
    (0)

  6. #136
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Well to be honest, as a tank I dislike it when white mages let me drop to single digit% HP in order to use Benediction.
    It's like ... "dude?" -> pops CD -> "is he AFK or so?" -> another CD -> "WTF?!" -> all remaining CDs.

    After that I am usually "Don't do that again." too, though I rarely say it.
    Quote Originally Posted by Yuni_Queen View Post
    good latency spikes can actually be up to 2 sec for me :')
    :O ... >.<... :X
    Ouch.
    (1)

  7. #137
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by KrenianKandos View Post
    ...then your points you made actually make NO sense at all. You're railing against a class that is fundamentally set to use the Mana bar as its resource. Period. That's how they designed the class. You're asking them to completely revamp the class to your liking, which a lot of people here are telling you that you're in the minority.

    Warrior's Overpower is similar to Dark Arts as you only have a finite amount of times you can use it before you hurt your rotation/resource. Really, think about it. Warriors can't use Overpower constantly or they TP starve. Same with Dark Knight. You have to judge it. The only thing is that Overpower is really suited for AoE attacks and Dark Arts allows you to empower your AoE or Single Target, so you actually have more things you can do with Dark Arts, thus the higher cost and the need to make decisions on what to use it for.

    BTW what I think you're trying to say is that Warrior is 'more fun'. Funner is not a word. Just some friendly advice. No trolling, just don't see the point of people using words that don't exist to make their points. If you like playing Warrior and feel it's more intuitive, then awesome.

    But stop making Dark Knight simply another Warrior. We don't want it. We don't need homogenization of the classes like what happened in World of Warcraft with their tanks. We like our niche roles, even though we can still effectively MT or OT at all times.

    ..I will say, PLD/DRK doesn't really bring much to the table in group synergy and if you argued that, then yes, you're right.

    -------------------------------


    For those speaking about taking abilities from FFXI, remember that the Dark Knight class was a DPS/Defeebler. You didn't actually see many DRKs using their skills but they were excellent defeeblers (not as good as, say, a RDM but fairly decent to replace one if needed with their own set of tools.) With that in mind, having a DRK be a defeebler in this game wouldn't make sense as we don't really have support classes like that. Although, you could see Delirium maybe change form Monk's skill, the idea is that you can have one or the other with those abilities. Slot a DRK with the only ability in the game to have it, and you're running the risk of shoving DRK permanently in a raid which they don't want.
    I honestly can't figure out how you got Dark Knight to 60 and cannot tell simple things. I honestly realize 'funner' isn't a word, but this is the internet I don't have to proof-read everything when i'm trying to explain something so simple. As others explained, here is the issue with Dark Arts and why it is super clunky.

    Everything. In. Final. Fantasy. Fourteen. Has. A. GCD. Of. 0.5.

    Not counting Latency, some times that can screw up, and Dark Knight is the ONLY class in the game that has abilities that require SO much OCGDs to make GCDs any good.

    Imagine if every other tank class had to use an ability right before using a defensive ability? That can really ruin your day. You see the monster casting a giant spell? DA+D--..... Oh.. because your ability is delayed UNLIKE EVERYONE ELSES you missed because you had to wait 0.5-0.8 seconds to cast just because its CLUNKY.

    There is no excuse, its a badly designed mechanic and nobody would want to use such long CDs without Dark Arts anyways. JUST add a mana cost and make it 30% base.

    I realize this can be made up with experience, but honestly why should it be that way? No other game I have played MMO wise has had such huge delays in OGCDs. Everquest 2 has a 0.2 delay for every combat art, and its all instant with almost 5 times more abilities its so easy to macro because macros automatically put delays between the spells for you because that is just well designed.

    The issue is, because your "queing" these moves and also DPSing, unlike other classes who have it built in you can que your delay EVEN more just by playing normally.


    I don't know what other abilities in Final Fantasy have to have a "ability" to use an ability to make it a ton better besides combos. However if Dark Arts wasn't tied to a defensive abilities...

    The sadness is, they know how the system works way better then the rest of us and they chose such a poorly designed and stupid mechanic for the class when there is SO MUCH MORE they could of added, it is LAZY. The Dark Knight can be a lot more then this, and they have designed a lot of fun mechanics for classes.


    I don't want to turn Dark Knight into a warrior, I want this cancer removed and cut out and something good to replace it. Like someone suggested a bit ago a terror mechanic.

    Quote Originally Posted by shao32 View Post
    DRK cancer? "..." better i delete this part.

    now you excuse is the oGDC? really nektulos you are incredible, none DRK have problems with this so don't make any excuse for you incompetence with the class, get lost already and leave the ppl enjoy the class and the tank forums for more important matters
    If you actually read the thread there are some people who do have problems with this, and understand that you made no point against me. I don't care if people enjoy playing it. People enjoy playing classes that are 70% worse then every other class but they enjoy it, doesn't mean it doesn't need fixed or a buff. That isn't really a valid excuse. You didn't argue that it wasn't clunky however.

    I mean, people enjoyed playing a Gnome tank when it took double the damage of an Ogre because it was fun. Doesn't mean it wasn't clunky.
    (0)
    Last edited by Nektulos-Tuor; 04-18-2016 at 02:39 AM.

  8. #138
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    DRK cancer? "..." better i delete this part.

    now you excuse is the oGDC? really nektulos you are incredible, none DRK have problems with this so don't make any excuse for you incompetence with the class, get lost already and leave the ppl enjoy the class and the tank forums for more important matters
    (1)
    Last edited by shao32; 04-18-2016 at 02:35 AM.

  9. #139
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    The sadness is, they know how the system works way better then the rest of us and they chose such a poorly designed and stupid mechanic for the class
    Well, looking at the UI and class mechanics, it should come as no surprise at all that them japanese DEVs have some weird fetish for clunkyness.
    And animation delays.
    (0)

  10. #140
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Granyala View Post
    Well, looking at the UI and class mechanics, it should come as no surprise at all that them japanese DEVs have some weird fetish for clunkyness.
    And animation delays.
    I can deal with slight delays mind you, but when its full OCD for a lot of your skills it is a real PTA. Lol! ... Especially I can't stress this enough, defensive skills.
    (0)

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