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  1. #151
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Vivi_Bushido View Post
    Love how everyone is complaining that the nerfs is making things too easy. Look at Gordias. If they make content too difficult, people complain and quit.
    Easy content, difficult content. SE just can't win can they?
    Last I recall, Savage is suppose to be the most difficult content in the game.
    (1)

  2. #152
    Player
    jssanderson747's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    136
    Character
    Sam Lihzeh
    World
    Cactuar
    Main Class
    Bard Lv 80
    Quote Originally Posted by Nekodar View Post
    Two people, if they have 18k HP or more with mitigation up from what I was told.
    Meaning VIT melds and mitigation and barely surviving, putting more pressure on the healers where the patch was supposed to lessen the pressure on the healers.
    Conversely, you could just do the 5 stack method that makes organizing super easy
    (0)

  3. #153
    Player
    Khemorex's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    558
    Character
    Khalindra Nela
    World
    Cerberus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Vivi_Bushido View Post
    Love how everyone is complaining that the nerfs is making things too easy. Look at Gordias. If they make content too difficult, people complain and quit.
    Easy content, difficult content. SE just can't win can they?
    Agree totaly with you!
    (0)

  4. #154
    Player
    Laflama_Blanca's Avatar
    Join Date
    Feb 2014
    Posts
    51
    Character
    Orbei Arulaq
    World
    Malboro
    Main Class
    Ninja Lv 70
    Very happy with the changes. My group has been stuck on A6S for a few weeks now. We have a modest raid schedule, and it seems like the groups that have managed to progress beyond this fight on my server have a very demanding raid schedule. As it was tuned I feel A6S was far more difficult than most of the coil turns, which is not appropriate for the 2nd encounter of a raid tier. Even with the changes A6S will remain a very challenging encounter that 99% of players will not clear, and midcore groups like mine will be able to look forward to progressing up a difficulty curve to 7 and 8. If this change hadn't been made it would have further hurt the raid scene just as A3S had. People who act like the sky is falling because this encounter has been adjusted are being ridiculous.
    (11)

  5. #155
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Singularity View Post
    The DPS checks were certainly there, but it wouldn't be right to say they were the whole fight.
    They were there the whole fight because of the very tight enrage timer.

    The handling of the mechanics got harder because of risky strats and tunnel vision for the sake of DPS.

    Just look at the tanks. The switch from full STR to full VIT was surprisingly very noticeable in A3 and A4 for me as a healer.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  6. #156
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    I notice how 90% of the posts focus on savage Alexander, while few mention the fact that they've made PvP even less enjoyable by nerfing most of our skills in PvP areas. Perhaps I was mistaken in my belief that they were trying to encourage it lately?
    (0)

  7. #157
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Lemuria View Post
    I notice how 90% of the posts focus on savage Alexander, while few mention the fact that they've made PvP even less enjoyable by nerfing most of our skills in PvP areas. Perhaps I was mistaken in my belief that they were trying to encourage it lately?
    100% honest, haven't read a single PvP patch note - ever. I am not sure if others are in the same boat, but that may be why you see fewer people discussing it.
    (0)

  8. #158
    Player
    Mirili's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Ema Voilerclaire
    World
    Goblin
    Main Class
    Scholar Lv 61
    Quote Originally Posted by Lemuria View Post
    I notice how 90% of the posts focus on savage Alexander, while few mention the fact that they've made PvP even less enjoyable by nerfing most of our skills in PvP areas. Perhaps I was mistaken in my belief that they were trying to encourage it lately?
    Severely reduced sleep duration seems like a step in the right direction, to me.
    (3)

  9. #159
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Kaurie View Post
    100% honest, haven't read a single PvP patch note - ever. I am not sure if others are in the same boat, but that may be why you see fewer people discussing it.
    Most people don't care about PVP.
    (0)

  10. #160
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Mirili View Post
    Severely reduced sleep duration seems like a step in the right direction, to me.
    This. Nothing wrong at all with the pvp nerfs, they were all needed.
    (0)

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