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  1. #31
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Arrius View Post
    What are you talking about - A6s is still difficult, but now a bigger percentage of players can manage though it instead of beating themselves endlessly against it.
    A few friends of mine already stopped raiding with their static because it was 3 hours a day, 4 times a week on that encounter.

    They got simply burned out in the end.

    Plus, there is still A7 and A8 so there is still enough challenge ahead, so people need to calm the hell down and put back the salt.
    Your friends weren't cut out for raiding then, 3 hours a day 3-4 days a week is what midcore raiding is. My group did that, we cleared A6S, we did it for 2 months and cleared A3S, for a month and cleared A4S. This stuff isn't meant to come easily, you already have NM and Primals for that kind of play. A6S is the hardest pre A8S fight, of course it's going to take a few weeks, it's like the community forgot T7 even happened.
    (4)

  2. #32
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    i feel these nerfs are too soon it hasn't been a patch cycle yet and the content is still very relevant to raiders. in all honesty these nerfs seem like what they intended for when it would hit the duty finder also i find that the way the nerfs have been designed solo healing this will be that much easier thus asking the point why have 2 heal spots if 1 can do just fine which really sucks for anyone who cleared/working on clearing or was looking forward to trying a6s
    (2)

  3. #33
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    My group was just starting to get close to clearing A6S after doing it for a couple of weeks and this is a major slap in the face... The nerf wasn't needed and it's too soon. ; ;
    (4)

  4. #34
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,172
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Miscreant View Post
    Your friends weren't cut out for raiding then, 3 hours a day 3-4 days a week is what midcore raiding is.
    They couldn't do it anymore, simply as that. My friends are very raid oriented, but their motivation kept plunging throughout the weeks due to A6S and it's rather punishing way when you mess up and wipe.
    Plus, one of them started to get health issues (sprained wrist), so they decided to drop out and actually, you know, have fun playing the game again.
    (8)

  5. #35
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    SE nerfed A6s because it was harder than A7s....and while i think it was too soon or dont even needed in the 1 place...SE call the shots...

    if u already killed A6s , it was on farm already so meh, if u were working on it ...now u gonna have a easier time...., and if u dont even did it or were not interested in savage....nothing changes.

    SE is a bit afraid of another A3s...
    (8)
    Last edited by Warlyx; 04-14-2016 at 08:18 PM.

  6. #36
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Cyrusskorrey View Post
    i can hear the screams, the cries of the elites.. and hear their tears over content being weakened pour out and splash on the floor.
    Quote Originally Posted by TheGrimace View Post
    Mmm the sweet tears of raiders, I drink it up.
    Why would the "elites" have reason to cry over this? They already have the content on farm regardless.
    (5)

  7. #37
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Ugh so much stuff for PvP...do not want lol

    and this game really needs to start making more then 4 bosses and calling it raids :/ zzz
    (1)

  8. #38
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Warlyx View Post
    SE nerfed A6s because it was harder than A7s....and while i think it was too soon or dont even needed in the 1 place...SE call the shots...

    if u already killed A6s , it was on farm already so meh, if u were working on it ...now u gonna have a easier time...., and if u dont even did it or were not interested in savage....nothing changes.

    SE is a bit afraid of another A3s...
    I don't care if it's easier than A7S. I wanted the challenge and now I feel robbed and betrayed. I didn't want to have an easier time, I never do. I want to put in the effort and be rewarded for that. Especially salty because we were starting to see the end of the tunnel.
    (4)

  9. #39
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    [2.0] The orchestrion roll materials obtained from the following raid dungeons will now always appear in the treasure chest that appears after the boss:
    The Labyrinth of the Ancients / Syrcus Tower / The World of Darkness

    YAAAAASSSSSS!!
    (6)

  10. #40
    Player
    HPDelron's Avatar
    Join Date
    Feb 2016
    Posts
    177
    Character
    Duran Felden
    World
    Jenova
    Main Class
    Scholar Lv 70
    At the end of the day what is or isn't "Too Hard" is subjective, it is an opinion. The only opinion that counts on the issue is SE's who are likely making the decision based on metrics. They want a certain % of groups that attempt the content to pass it, and they want the groups that pass it to pass it in a certain amount of time. If they're nerfing something now it's either because fewer people are passing it and are passing it more slowly than they want or the nerf was always scheduled as a planned part of the content's lifecycle. I'd personally suspect the former more than the latter, but only they know for sure.

    At any rate they certainly didn't do it satisfy whatever your particular agenda is, or run afoul of whatever your personal hangups are. They're looking to make sure the content they produced is performing in the capacity they wanted no more no less. "Git Gud", "Tears of Raiders", what? That's just so much digging for a negative narrative that really isn't there.
    (12)

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