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  1. #241
    Player
    Buddhsie's Avatar
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    Aug 2011
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    Limsa Lominsa
    Posts
    331
    Character
    Buddhsie Asura
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    That's very true Hulan, the basic style of FFXIV was modelled after real life medieval weaponry and armour. However we aren't on Earth, we're on Eorzea, and while these weapons serve as a very solid basis for design and realism on a stock-standard character, it only makes sense that once you transcend the power of something like a primal, you would obtain such an item that befits a warrior strong enough to actually take one down.

    I highly doubt that people who play MMOs play them for the life-like realism of medieval England, or at least any substantial portion of them. It's important to always consider the fact that we're dealing with massive monsters, interdimensional creatures and magic here, it's bound to separate itself from Earth history at some point.
    (2)

  2. #242
    Player
    Celtodeno's Avatar
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    Mar 2011
    Posts
    213
    Character
    Critin' Tarantino
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Oh yeah, cause final fantasy sure isn't known for it's unrealistically over-sized weapons....

    Im sorry OP, but final fantasy weapon design wasn't made to look like WoW, WoW weapons were made to look like Final Fantasy.

    I reject the OP's Thesis.
    (4)

  3. #243
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Buddhsie View Post
    That's very true Hulan, the basic style of FFXIV was modelled after real life medieval weaponry and armour. However we aren't on Earth, we're on Eorzea, and while these weapons serve as a very solid basis for design and realism on a stock-standard character, it only makes sense that once you transcend the power of something like a primal, you would obtain such an item that befits a warrior strong enough to actually take one down.
    I completely agree with this point. Which is why I said I would love these weapons with caveats. I would contend, however, that you do not have to break your already established style in order to make gear and weapons more fanciful.

    The fact that it has more than it's share of detractors and arguments aside, a great counter-example (although I know I'm going to regret bringing it up) is actually the dreaded Bow-Harp. For all of the fact that it is weird, borderline silly, the bow-harp is an great example precisely because it is weird, borderline silly. Ignoring for now any problem that may or may not exist with the idea fundamentally, it is an example of a fanciful item that is in keeping with the world's style and physics (at least from the little we know about it visually from the teaser). Although, to be fair, it has it's share of design... oddities... as well.
    (2)

  4. #244
    Player
    RikkCavalier's Avatar
    Join Date
    Mar 2011
    Posts
    149
    Character
    Rikk Foixewesfv
    World
    Excalibur
    Main Class
    Dancer Lv 91
    Quote Originally Posted by Physic View Post
    I am an artist. I have done concept art. Dont try to pull some superior artist tone thing, thats still your subjective opinion. Your idea that the primal cant be defeated, and his parts harvested... well thats exactly what you have to do to get the weapon. Maybe its a false body, or is created out of aether when he enters the plane. Regardless, he will in fact be killed for every person who gets the weapon.

    in your opinion, you dont like them. They make sense being primal based weapons from a giany horny flame monster, since amalja are connected to ifrit, it should have an amalja like sensibility.

    also the weapons should look more unique when they are not mass produced. If you dont like the weapon dont use it. Dont try to outlaw everyone else from something because YOU dont like how it looks.

    I dont understand why people think that everyone in the world should follow their own aethetic. I dont love most the weapons either, but im not saying they shouldnt exist. Its foolish
    With as few updates they make with new items and weapons, I ultimately think this was a dissappointment for some, myself included. It's not foolish to want SE to have the best possible relaunch if and when the PS3 version is released. I can tell you that most people that play this game, do not have the same aesthetic tastes as those who play WOW and the like, for obvious reasons.

    Again, it just looks like a 3D modeler put these weapons together last minute. Um, excuse me, they reworked the dev team for a reason. Let's not forget that, please. We are trying to fix this game, (and yes we have an influence on the development believe it or not) not make it less than what it could be, especially to those who still play and will continue to play whether they implement this absurd design or not. This is just a tool to say "Hey, SE, we really don't like this, please change it if you can!" And you said yourself that you're displeased with certain weapons but you don't say anything, so don't disallow or judge people that DO vocalize their opinions. Hardcore fans know what the name Final Fantasy entails.
    (0)

  5. #245
    Player

    Join Date
    May 2011
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    Limsa Lominsa
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    41
    One of the most pointless threads ever! Cant you just be happy that were getting some amazing content tomorrow? Also if you dont like them use the weapons from the rank 45 Raid or perhaps the new craftable weapons available in patch. They are making great progress with this game and threads like these just seem like a silly attempt to knock the game even more.

    There is a lot of variety in the rank 50 weapons these have a completely different look and i actually think the point of them is for some people to like and some not to like. I dont think they are designed to suit everyones taste which is why there are other options like the company seal rank 50 weapons the NM craftable weapons and the rank 50 weapons from the 45 raid.

    If you dont like them it does not mean you cant enjoy the quest and i dont think everything that is on offer from the Ifrit fight has been showed yet anyhow. They have mentioned armor as well.

    I will be doing my best to get hold of the Axe and the Bow from this fight i think i will skip some of the others and obtain high rank weapons from other content.
    (1)
    Last edited by Moonbringer; 10-03-2011 at 03:14 AM.

  6. #246
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    hmm...

    To be perfectly honest... I think the only two designs that work are for the Axe and the Spear. The rest need more love ...badly.

    I can see where they are going with them and I love the use of color in homage to Ifrit but the design itself needs more love.

    - The sword: It looks... very heavy and somewhat clunky looking, especially near the hilt.

    - H2H: They look... very dull looking because they are so thick. For example FFXI's verethragna h2h weapons had a similar design but looked a lot better. http://snd-ls.net/ss/ever.png Also, SE may wanna look into where they place the glowy bits... right now it works against them and they kind of look like bugs.

    -The Bow: Good start but looks very ... thick in the worst way possible. If the top and bottom of the bow were symmetrical then it wouldn't look as weird.

    -The Wand: ... I don't even know where to start? It just looks very silly and inconsistent. Add to that the glowy blue ball at the end and it looks downright comical.

    and lastly...

    -The Staff- Out of all of the weapons that need TLC from SE this one needs it the least. It has a lot of potential but it looks very imbalanced.

    I don't have a problem with the glowing weapons because if done right they can fit the game style (a la axe and spear)... but again, the key phrase... "if done right".
    (1)

  7. #247
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by RikkCavalier View Post
    With as few updates they make with new items and weapons, I ultimately think this was a dissappointment for some, myself included. It's not foolish to want SE to have the best possible relaunch if and when the PS3 version is released. I can tell you that most people that play this game, do not have the same aesthetic tastes as those who play WOW and the like, for obvious reasons.

    Again, it just looks like a 3D modeler put these weapons together last minute. Um, excuse me, they reworked the dev team for a reason. Let's not forget that, please. We are trying to fix this game, (and yes we have an influence on the development believe it or not) not make it less than what it could be, especially to those who still play and will continue to play whether they implement this absurd design or not. This is just a tool to say "Hey, SE, we really don't like this, please change it if you can!" And you said yourself that you're displeased with certain weapons but you don't say anything, so don't disallow or judge people that DO vocalize their opinions. Hardcore fans know what the name Final Fantasy entails.
    I understand being dissapointed, and i understand not liking the designs. I however dont agree that because someone does not like a design means it should not exist. There are a lot of different people out there, with different tastes. The whole consistency angle is incorrect, This is a world game, it isnt a continent game. If you pay attention to the lore, you see that the perspective we as charachters are familiar with, is a very small one. People know almost nothing about garleans other than they are the enemy, most people dont even understand the beastmen on a basic level.

    Point is beastmen are a totally different culture and world, the only ones that even somewhat interact are the flower ones, and even their aesthetic looks very different. It is illogical that weapons made from/for in relation to the amall ja god, look like things that were made in the city states of a totally different culture.

    Now, you can say the designs suck, i dont want em, or whatever, but they make sense in the context of the game. Most of you are more afraid that everything will look like ifrit weapons in the future. I hope not, not even because i dislike them, but because they should have MORE options on looks. Its supposed to be a game about (at this point) 4 different beastmen factions, eorzeans, and garleans.

    Hating the art is fine, wanting them not to make everything look like it is fine. (dunno why yall are worried too much about this, we have already seen job armors which doesnt look like this at all) But saying they shouldnt exist, is a huge stretch.
    (0)

  8. #248
    Player
    zaviermhigo's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I'm still just saying, you can't pick every weapon that goes into a game, not everyone hates these weapons, some people like them. So just because we don't like a weapon in the game we're going to say "hey take it out it sucks", that sounds egotistical to me. If the XIV forums had that kind of power I probably would reconsider playing this game, because tyranny of the people in the video game really doesn't sound fun. You guys are rekilling Madison.
    (0)

  9. #249
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    I'd just like to point out that the "it's fantasy" argument isn't very good. You don't give someone a miniature windmill and try to pass it off as an axe just because it's fantasy. A windmill doesn't look like a weapon and some of this Ifrit stuff don't look like weapons.

    I don't mind unusual materials, ornaments or magical effects (within reason), but when the designs are so impractical they no longer resemble weapons, we have a problem. The knuckles, as pointed out by previous posters, look more dangerous to the wielder than the enemy (a problem to a lesser extent shared by many previous FFXIV and FFXI fist weapons), the sword is so thick you'd almost mistake it for a blunt weapon or tool of some sort and the lance likewise doesn't look like a piercing weapon at all as it's head is super thick. The worst offender, though, is the bow that looks more like an artillery piece, and as if that wasn't enough, it's asymmetrical in a way that places its center of mass above the grip, which makes it extra unwieldy just in case it wasn't crappy enough.
    (2)
    Last edited by Frein; 10-03-2011 at 05:18 AM.

  10. #250
    Player

    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    46
    The only weapons that look decent to me is the axe and perhaps the lance. The rest (especially the bow) look like a complete abomination to me, brimming with OTT sizes and shapes, horrible stripy patterns and tacky glows. I'm rolling as a CON/THM, and I really would not want that horrid scepter or staff to stay looking like that.
    (0)

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