Quote Originally Posted by Shamo_Lomenzo View Post
I feel that, instead, we should get some minor stats for hitting level milestones (like level caps or what used to be level caps) but the boosts are active for every job.

So, for example, get WHM to 50, +1 MND, get it to 60, +2 more MND, for a total of 3, and it applies to every job. Each job would get its main stat. Not a game breaking stat increase but it would help encourage trying out other jobs a little. A 60 MNK may be interested in switching to DRG after getting it to 60 for its small stat boost or something I dunno.
I'd rather not have to level 5 more jobs to 60 to max out my stats.