Quote Originally Posted by Gyson View Post
You can play the "housing theme" (whatever it's called) inside a house (which is just a very small zone, correct?), but you can't play any other theme in that house instead, at least not without jumping through all these crazy hoops for performance reasons. I mean, we can listen to the various mount themes, FATE themes, battle themes, or holiday event themes immediately replace and become the background music in almost any zone, but not the house because.. why exactly? What am I not getting here?
Probably because when they built the system, they built it with the mount music, battle music and fate music (as well as holiday music) replacements in mind, but the orchestrion was a later addition, and there was no "room" in the coding to replace music in areas where none of those systems (mount, battle, fate) were allowed. There was no room to create a new "layer" for the music, so to speak, not without breaking other bits of code and needing to recode more or less the entire engine. At least that's how I read the explanation.

On the surface, it seems like an easy switch, but having fiddled a little with the coding of various RPG maker engines, I know that things that seem easy aren't always easy ^^; Especially when you want to introduce new functions.