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  1. #111
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    I appreciate Director Soken taking the time to give us an explanation.
    I wonder too, if part of the problem is that the sound is altered for everyone in the room/house. With mounts for example, only you get to hear the music.

    Of course, all we can do is speculate. I think it says something about the quality of the game in general that we all assumed this was an artistic choice and not a compromise on quality due to limitations.
    If the sound could be improved at the cost of making us wait a little between changing tracks, I'd be happy with that. However, I appreciate it might not be that simple.
    Nice to know this is being worked on.
    (3)

  2. #112
    Player
    Zeno_McDohl's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    146
    Character
    Zeno Silverberg
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Zhexos View Post
    Greetings,

    I would like to share a comment from sound director Soken regarding the orchestrion.

    "we could not play the audio in the same manner as the normal background music due to size restrictions within the system"
    Could you clarify? A song is about 5MB and is already stored locally in the client files. Should that not take up only 5MB RAM just to swap it into memory?
    (0)
    -reseph

  3. #113
    Player
    aresgodofwar30's Avatar
    Join Date
    Sep 2014
    Location
    Ul-dah
    Posts
    26
    Character
    Glen Livet
    World
    Jenova
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Zhexos View Post
    Greetings,

    I would like to share a comment from sound director Soken regarding the orchestrion.
    My reply to Soken's explanation:

    Instead why don't we stop developing this wonderful game for such an antiquated system? I'm looking at you, PS3. The time has come. Let's call end of support for that boat anchor that is weighing down the yacht that is FFXIV!
    (1)

  4. #114
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    The following additions and adjustments have been made to the orchestrion:

    The volume, directional quality, and auditory range of orchestion rolls has been adjusted.
    New orchestion rolls have been added.

    Thank you for the change! Also:

    The Leader of the Band III Add 50 unique music rolls to your orchestrion.

    Goodbye life, time to bitch about RNG.
    (1)

  5. #115
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    777
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    I just wanted to say a big "thank you" for the improvements to the orchestrion in this latest patch. Some of the orchestrion songs are a little quiet compared to others (I have this complaint about some of the mount songs as well, like the black and gold magitek mounts which I struggle to hear while moving compared to other mount music), but overall things are sounding a whole lot better now.
    (0)

  6. #116
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    Yes, thank you very much. It's a huge improvement.
    (0)

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